public void PrepareSceneBackground(AtorBackground background) { Fundo.instance.ChangeImage(background.spriteAtor); menuOptions.MenuManager("hide"); sceneCycle.SetAudioList(GetAudioList(background)); }
AudioClip[] GetAudioList(AtorBackground ator) { if (sceneManager.idioma == "pt") { return(ator.backgroundAudios); } else if (sceneManager.idioma == "en") { return(ator.backgroundAudios_Eng); } else if (sceneManager.idioma == "sp") { return(ator.backgroundAudios_Spa); } else { return(ator.backgroundAudios);; } }