public void TestCheckmate() { Piece[][] board = new Piece[8][] { new[] { o, kb, o, o, o, o, o, o }, new[] { o, o, o, o, o, o, o, qw }, new[] { o, o, o, o, o, o, o, o }, new[] { o, o, o, o, o, o, o, o }, new[] { o, o, o, o, o, o, o, o }, new[] { o, o, o, o, o, o, o, o }, new[] { o, o, o, o, o, o, o, o }, new[] { o, o, o, o, kw, o, o, o } }; AtomicChessGame game = new AtomicChessGame(board, Player.White); game.ApplyMove(new Move("H7", "B7", Player.White), true); Assert.True(game.IsCheckmated(Player.Black)); Assert.True(game.IsWinner(Player.White)); }