示例#1
0
    public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
    {
        var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
        var temperature     = mixture.Temperature;

        var energyModifier = 1f;
        var scale          = (temperature - Atmospherics.FrezonCoolLowerTemperature) /
                             (Atmospherics.FrezonCoolMidTemperature - Atmospherics.FrezonCoolLowerTemperature);

        if (scale > 1f)
        {
            // Scale energy but not frezon usage if we're in a very, very hot place
            energyModifier = Math.Min(scale, Atmospherics.FrezonCoolMaximumEnergyModifier);
            scale          = 1f;
        }

        if (scale <= 0)
        {
            return(ReactionResult.NoReaction);
        }

        var initialNit    = mixture.GetMoles(Gas.Nitrogen);
        var initialFrezon = mixture.GetMoles(Gas.Frezon);

        var burnRate = initialFrezon * scale / Atmospherics.FrezonCoolRateModifier;

        var energyReleased = 0f;

        if (burnRate > Atmospherics.MinimumHeatCapacity)
        {
            var nitAmt    = Math.Min(burnRate * Atmospherics.FrezonNitrogenCoolRatio, initialNit);
            var frezonAmt = Math.Min(burnRate, initialFrezon);
            mixture.AdjustMoles(Gas.Nitrogen, -nitAmt);
            mixture.AdjustMoles(Gas.Frezon, -frezonAmt);
            mixture.AdjustMoles(Gas.NitrousOxide, nitAmt + frezonAmt);
            energyReleased = burnRate * Atmospherics.FrezonCoolEnergyReleased * energyModifier;
        }

        if (energyReleased >= 0f)
        {
            return(ReactionResult.NoReaction);
        }

        var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);

        if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
        {
            mixture.Temperature = (temperature * oldHeatCapacity + energyReleased) / newHeatCapacity;
        }

        return(ReactionResult.Reacting);
    }
示例#2
0
        private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, AtmosDeviceUpdateEvent args)
        {
            var appearance = thermoMachine.Owner.GetComponentOrNull <AppearanceComponent>();

            appearance?.SetData(ThermoMachineVisuals.Enabled, false);

            if (!thermoMachine.Enabled)
            {
                return;
            }

            if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
            {
                return;
            }

            if (!nodeContainer.TryGetNode(thermoMachine.InletName, out PipeNode? inlet))
            {
                return;
            }

            var airHeatCapacity      = _atmosphereSystem.GetHeatCapacity(inlet.Air);
            var combinedHeatCapacity = airHeatCapacity + thermoMachine.HeatCapacity;
            var oldTemperature       = inlet.Air.Temperature;

            if (combinedHeatCapacity > 0)
            {
                appearance?.SetData(ThermoMachineVisuals.Enabled, true);
                var combinedEnergy = thermoMachine.HeatCapacity * thermoMachine.TargetTemperature + airHeatCapacity * inlet.Air.Temperature;
                inlet.Air.Temperature = combinedEnergy / combinedHeatCapacity;
            }

            // TODO ATMOS: Active power usage.
        }
示例#3
0
 public void Update(GasMixture air, float frameDelta, AtmosphereSystem atmosphereSystem)
 {
     // TODO: I'm coming for you next, TemperatureComponent... Fear me for I am death, destroyer of shitcode.
     if (_temperatureComponent != null)
     {
         var temperatureDelta = air.Temperature - _temperatureComponent.CurrentTemperature;
         var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(air);
         var heat             = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
         _temperatureComponent.ReceiveHeat(heat);
         _temperatureComponent.Update();
     }
 }
        public void Update(GasMixture air, float frameDelta, AtmosphereSystem atmosphereSystem)
        {
            if (_temperatureComponent != null)
            {
                var temperatureDelta = air.Temperature - _temperatureComponent.CurrentTemperature;
                var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(air);
                var heat             = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
                _temperatureComponent.ReceiveHeat(heat);
                _temperatureComponent.Update();
            }

            _barotraumaComponent?.Update(air.Pressure);

            _flammableComponent?.Update(air);
        }
示例#5
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0;

            // More plasma released at higher temperatures.
            var temperatureScale = 0f;

            if (temperature > Atmospherics.PlasmaUpperTemperature)
            {
                temperatureScale = 1f;
            }
            else
            {
                temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
                                   (Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
            }

            if (temperatureScale > 0)
            {
                var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;
                var plasmaBurnRate = 0f;

                var initialOxygenMoles = mixture.GetMoles(Gas.Oxygen);
                var initialPlasmaMoles = mixture.GetMoles(Gas.Plasma);

                // Supersaturation makes tritium.
                var supersaturation = initialOxygenMoles / initialPlasmaMoles > Atmospherics.SuperSaturationThreshold;

                if (initialOxygenMoles > initialPlasmaMoles * Atmospherics.PlasmaOxygenFullburn)
                {
                    plasmaBurnRate = initialPlasmaMoles * temperatureScale / Atmospherics.PlasmaBurnRateDelta;
                }
                else
                {
                    plasmaBurnRate = temperatureScale * (initialOxygenMoles / Atmospherics.PlasmaOxygenFullburn) / Atmospherics.PlasmaBurnRateDelta;
                }

                if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
                {
                    plasmaBurnRate = MathF.Min(plasmaBurnRate, MathF.Min(initialPlasmaMoles, initialOxygenMoles / oxygenBurnRate));
                    mixture.SetMoles(Gas.Plasma, initialPlasmaMoles - plasmaBurnRate);
                    mixture.SetMoles(Gas.Oxygen, initialOxygenMoles - plasmaBurnRate * oxygenBurnRate);
                    mixture.AdjustMoles(supersaturation ? Gas.Tritium : Gas.CarbonDioxide, plasmaBurnRate);

                    energyReleased += Atmospherics.FirePlasmaEnergyReleased * plasmaBurnRate;
                    mixture.ReactionResults[GasReaction.Fire] += plasmaBurnRate * (1 + oxygenBurnRate);
                }
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = (temperature * oldHeatCapacity + energyReleased) / newHeatCapacity;
                }
            }

            if (location != null)
            {
                var mixTemperature = mixture.Temperature;
                if (mixTemperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    atmosphereSystem.HotspotExpose(location.GridIndex, location.GridIndices, mixTemperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }
示例#6
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0f;
            var burnedFuel  = 0f;
            var initialTrit = mixture.GetMoles(Gas.Tritium);

            if (mixture.GetMoles(Gas.Oxygen) < initialTrit ||
                Atmospherics.MinimumTritiumOxyburnEnergy > (temperature * oldHeatCapacity))
            {
                burnedFuel = mixture.GetMoles(Gas.Oxygen) / Atmospherics.TritiumBurnOxyFactor;
                if (burnedFuel > initialTrit)
                {
                    burnedFuel = initialTrit;
                }

                mixture.AdjustMoles(Gas.Tritium, -burnedFuel);
            }
            else
            {
                burnedFuel = initialTrit;
                mixture.SetMoles(Gas.Tritium, mixture.GetMoles(Gas.Tritium) * (1 - 1 / Atmospherics.TritiumBurnTritFactor));
                mixture.AdjustMoles(Gas.Oxygen, -mixture.GetMoles(Gas.Tritium));
                energyReleased += (Atmospherics.FireHydrogenEnergyReleased * burnedFuel * (Atmospherics.TritiumBurnTritFactor - 1));
            }

            if (burnedFuel > 0)
            {
                energyReleased += (Atmospherics.FireHydrogenEnergyReleased * burnedFuel);

                // TODO ATMOS Radiation pulse here!

                // Conservation of mass is important.
                mixture.AdjustMoles(Gas.WaterVapor, burnedFuel);

                mixture.ReactionResults[GasReaction.Fire] += burnedFuel;
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
                }
            }

            if (location != null)
            {
                temperature = mixture.Temperature;
                if (temperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    atmosphereSystem.HotspotExpose(location.GridIndex, location.GridIndices, temperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }
示例#7
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0;

            // More plasma released at higher temperatures
            var temperatureScale = 0f;
            var superSaturation  = false;

            if (temperature > Atmospherics.PlasmaUpperTemperature)
            {
                temperatureScale = 1f;
            }
            else
            {
                temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
                                   (Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
            }

            if (temperatureScale > 0f)
            {
                var plasmaBurnRate = 0f;
                var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;

                if (mixture.GetMoles(Gas.Oxygen) / mixture.GetMoles(Gas.Plasma) >
                    Atmospherics.SuperSaturationThreshold)
                {
                    superSaturation = true;
                }

                if (mixture.GetMoles(Gas.Oxygen) >
                    mixture.GetMoles(Gas.Plasma) * Atmospherics.PlasmaOxygenFullburn)
                {
                    plasmaBurnRate = (mixture.GetMoles(Gas.Plasma) * temperatureScale) /
                                     Atmospherics.PlasmaBurnRateDelta;
                }
                else
                {
                    plasmaBurnRate = (temperatureScale * (mixture.GetMoles(Gas.Oxygen) / Atmospherics.PlasmaOxygenFullburn)) / Atmospherics.PlasmaBurnRateDelta;
                }

                if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
                {
                    plasmaBurnRate = MathF.Min(MathF.Min(plasmaBurnRate, mixture.GetMoles(Gas.Plasma)), mixture.GetMoles(Gas.Oxygen) / oxygenBurnRate);
                    mixture.SetMoles(Gas.Plasma, mixture.GetMoles(Gas.Plasma) - plasmaBurnRate);
                    mixture.SetMoles(Gas.Oxygen, mixture.GetMoles(Gas.Oxygen) - (plasmaBurnRate * oxygenBurnRate));

                    mixture.AdjustMoles(superSaturation ? Gas.Tritium : Gas.CarbonDioxide, plasmaBurnRate);

                    energyReleased += Atmospherics.FirePlasmaEnergyReleased * (plasmaBurnRate);

                    mixture.ReactionResults[GasReaction.Fire] += (plasmaBurnRate) * (1 + oxygenBurnRate);
                }
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
                }
            }

            if (location != null)
            {
                temperature = mixture.Temperature;
                if (temperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    location.HotspotExpose(temperature, mixture.Volume);

                    foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex))
                    {
                        foreach (var temperatureExpose in entity.GetAllComponents <ITemperatureExpose>())
                        {
                            temperatureExpose.TemperatureExpose(mixture, temperature, mixture.Volume);
                        }
                    }

                    location.TemperatureExpose(mixture, temperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }