public Vector2 getExtents(bool abs = false)
    {
        Vector2 extents = size * 0.5f;

        if (abs)
        {
            extents.Scale(AtlasSceneManager.getScreenSize());
        }
        return(extents);
    }
    public Vector2 getCenter(bool abs = false)
    {
        Vector2 center = position + size * 0.5f;

        if (abs)
        {
            center.Scale(AtlasSceneManager.getScreenSize());
        }
        return(center);
    }