public T GetResult() { var result = AsyncOperationExtensions.GetResult <T>(_op); if (result == null) { throw new UnityAssetLoadException(typeof(T)); } return(result); }
public UnityEngine.Object GetResult() { var result = AsyncOperationExtensions.GetResult <UnityEngine.Object>(_op); if (result == null) { throw new UnityAssetLoadException(); } return(result); }