示例#1
0
 void OnEndStage(GameObject sender, GameObject receiver, GameEvent gameEvent, object param)
 {
     //The stage finish with a victory
     if (mLivesCounter > 0)
     {
         mStageClearObject.SetActive(true);
         mAsteroidSpawner.BroadcastMessage("StopAsteroid");
         mAudioComponent[1].Play();
     }
 }