示例#1
0
 private void Start()
 {
     quadOffset      = new Vector3(0f, 30f, -40f);
     AsteroidSpawner = GameObject.FindGameObjectWithTag("Spawner").GetComponent <AsteroidSpawn>();
     //ChangeOffset();
     timeStamp = Time.time;
 }
示例#2
0
 void Start()
 {
     fadeColour      = new Color(1, 0, 0, 0);
     player          = transform.GetChild(0);
     playerModel     = player.GetChild(0);
     explosion       = player.GetChild(1).GetComponent <ParticleSystem>();
     animator        = playerModel.GetComponent <Animator>();
     asteroidSpawner = GetComponent <AsteroidSpawn>();
 }
示例#3
0
 private void Awake()
 {
     photonView    = GetComponent <PhotonView>();
     asteroidSpawn = GameObject.FindGameObjectWithTag("AsteroidSpawn").GetComponent <AsteroidSpawn>();
 }
示例#4
0
 public static void CallAsteroidSpawn()
 {
     AsteroidSpawn?.Invoke();
 }