public override void RevertChanges() { TracksTabViewModel.RevertChanges(); RhythmViewModel.RevertChanges(); NameViewModel.RevertChanges(); MasterViewModel.RevertChanges(); RecOptionViewModel.RevertChanges(); PlayOptionViewModel.RevertChanges(); AssignsTabViewModel.RevertChanges(); InputFxTabViewModel.RevertChanges(); TrackFxTabViewModel.RevertChanges(); }
public override void ApplyChanges <T>(T model) { if (model is MemoryModel memory) { TracksTabViewModel.ApplyChanges(memory); RhythmViewModel.ApplyChanges(memory.Rhythm); NameViewModel.ApplyChanges(memory.Name); MasterViewModel.ApplyChanges(memory.Master); RecOptionViewModel.ApplyChanges(memory.RecOption); PlayOptionViewModel.ApplyChanges(memory.PlayOption); AssignsTabViewModel.ApplyChanges(memory); InputFxTabViewModel.ApplyChanges(memory); TrackFxTabViewModel.ApplyChanges(memory); } else { throw new ArgumentException("Model must be of type MemoryModel."); } }