private static void OnInitialize() { var setting = GetSetting(); AppConst.SimulateMode = setting.SimulateMode; AppConst.GameFrameRate = setting.GameFrameRate; AppConst.LuaBundleMode = setting.LuaBundleMode; AssetsMenuItem.OnInitialize(); }
private static void OnInitialize() { var setting = GetSetting(); AppConst.SimulateMode = setting.SimulateMode; AppConst.isLocalResServer = setting.isLocalServer; AppConst.GameFrameRate = setting.GameFrameRate; AssetsMenuItem.OnInitialize(); }