public static void Init() { #if UNITY_ANDROID && !UNITY_EDITOR if (ApkFile == null) { ApkFile = new AssetZip(); ApkFile.Init(ResourcesPath.dataPath); } #endif }
public static void Init() { #if UNITY_ANDROID && !UNITY_EDITOR if (ApkFile == null) { ApkFile = new AssetZip(); ApkFile.Init(GoogleObbPath.GetMainObbPath()); } #endif }