private void RenderAssetsFolderStatus()
 {
     if (this.m_AssetsState == AssetStorePackageController.AssetsState.UploadingPackage)
     {
         int    num = (int)Mathf.Ceil(this.m_DraftAssetsUploadProgress * 100f);
         string str = num.ToString();
         if (AssetStorePackageController.CancelableProgressBar(this.m_DraftAssetsUploadProgress, string.Concat("Uploading ", str, " %"), "Cancel"))
         {
             this.m_DraftAssetsUploadProgress = 0f;
             this.m_AssetsState     = AssetStorePackageController.AssetsState.None;
             this.m_DraftAssetsPath = string.Empty;
             this.m_DraftAssetsSize = (long)0;
             AssetStoreClient.AbortLargeFilesUpload();
         }
     }
     else if (this.m_AssetsState != AssetStorePackageController.AssetsState.BuildingPackage)
     {
         Color  color = GUI.color;
         string str1  = "No assets selected";
         if (this.m_LocalRootPath != null)
         {
             if (!this.IsValidRelativeProjectFolder(this.m_LocalRootPath))
             {
                 GUI.color = GUIUtil.ErrorColor;
                 str1      = string.Format("The path \"{0}\" is not valid within this Project", this.m_LocalRootPath);
             }
             else if (!this.m_LocalRootPath.StartsWith("/AssetStoreTools"))
             {
                 str1 = string.Concat(" ", this.m_LocalRootPath);
             }
             else
             {
                 GUI.color = GUIUtil.ErrorColor;
                 str1      = string.Format("The selected path cannot be part of \"/AssetStoreTools\" folder", this.m_LocalRootPath);
             }
         }
         GUILayout.Label(str1, new GUILayoutOption[0]);
         GUI.color = color;
         GUILayout.FlexibleSpace();
     }
     else
     {
         GUILayout.Label(GUIUtil.StatusWheel, new GUILayoutOption[0]);
         GUILayout.Label("Please wait - building package", new GUILayoutOption[0]);
         GUILayout.FlexibleSpace();
     }
 }
示例#2
0
 private void RenderMainAssetsStatus()
 {
     if (this.m_AssetsState == AssetStorePackageController.AssetsState.BuildingMainAssets)
     {
         GUILayout.Label(GUIUtil.StatusWheel, new GUILayoutOption[0]);
         GUILayout.Label("Please wait - building Main Assets", new GUILayoutOption[0]);
         GUILayout.FlexibleSpace();
     }
     else if (this.m_AssetsState == AssetStorePackageController.AssetsState.UploadingMainAssets)
     {
         float  num = (float)this.m_MainAssetsUploadHelper.GetProgress();
         string str = Mathf.FloorToInt(num).ToString();
         if (AssetStorePackageController.CancelableProgressBar(num, "Uploading " + str + " %", "Cancel"))
         {
             this.m_AssetsState     = AssetStorePackageController.AssetsState.None;
             this.m_DraftAssetsPath = string.Empty;
             this.m_DraftAssetsSize = 0L;
             AssetStoreClient.AbortLargeFilesUpload();
         }
     }
     else
     {
         string text;
         if (this.m_Package != null && !string.IsNullOrEmpty(this.m_LocalRootPath) && this.IsValidRelativeProjectFolder(this.m_LocalRootPath))
         {
             if (this.m_MainAssets.Count == 0)
             {
                 text = "No Files Selected";
             }
             else if (this.m_MainAssets.Count == 1)
             {
                 text = this.m_MainAssets[0] + " selected";
             }
             else
             {
                 text = this.m_MainAssets.Count + " File(s) selected";
             }
         }
         else
         {
             text = "Please select a valid Assets folder";
         }
         GUILayout.Label(text, new GUILayoutOption[0]);
     }
 }
示例#3
0
 private void RenderAssetsFolderStatus()
 {
     if (this.m_AssetsState == AssetStorePackageController.AssetsState.UploadingPackage)
     {
         string str = ((int)Mathf.Ceil(this.m_DraftAssetsUploadProgress * 100f)).ToString();
         if (AssetStorePackageController.CancelableProgressBar(this.m_DraftAssetsUploadProgress, "Uploading " + str + " %", "Cancel"))
         {
             this.m_DraftAssetsUploadProgress = 0f;
             this.m_AssetsState     = AssetStorePackageController.AssetsState.None;
             this.m_DraftAssetsPath = string.Empty;
             this.m_DraftAssetsSize = 0L;
             AssetStoreClient.AbortLargeFilesUpload();
         }
     }
     else if (this.m_AssetsState == AssetStorePackageController.AssetsState.BuildingPackage)
     {
         GUILayout.Label(GUIUtil.StatusWheel, new GUILayoutOption[0]);
         GUILayout.Label("Please wait - building package", new GUILayoutOption[0]);
         GUILayout.FlexibleSpace();
     }
     else
     {
         Color  color = GUI.color;
         string text  = "No assets selected";
         if (this.m_LocalRootPath != null)
         {
             if (!this.IsValidRelativeProjectFolder(this.m_LocalRootPath))
             {
                 GUI.color = Color.red;
             }
             text = " " + this.m_LocalRootPath;
         }
         GUILayout.Label(text, new GUILayoutOption[0]);
         GUI.color = color;
         GUILayout.FlexibleSpace();
     }
 }