示例#1
0
            public void unloadOne(int id, GameObject obj)
            {
                AssetQueue queue = _dic.get(id);

                if (queue == null)
                {
                    return;
                }

                queue.unloadOne(obj);

                if (obj != null)
                {
                    if (_headID == -1)
                    {
                        _headID   = id;
                        _headTime = queue.getHeadTime();
                    }

                    if (num > keepNum)
                    {
                        releaseOne();
                    }
                }
            }