private static AssetHunterSettingsWindow doInit() { m_IntialGUIColor = GUI.color; m_window = EditorWindow.GetWindow<AssetHunterSettingsWindow>(); m_window.Show(); return m_window; }
private static AssetHunterSettingsWindow doInit() { m_IntialGUIColor = GUI.color; m_window = EditorWindow.GetWindow <AssetHunterSettingsWindow>(); m_window.Show(); return(m_window); }