private static AssetHunterSettingsWindow doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow<AssetHunterSettingsWindow>();
        m_window.Show();

        return m_window;
    }
    private static AssetHunterSettingsWindow doInit()
    {
        m_IntialGUIColor = GUI.color;

        m_window = EditorWindow.GetWindow <AssetHunterSettingsWindow>();
        m_window.Show();

        return(m_window);
    }