public static void ExportSceneResourceAndRun(string customNamespace = null) { try { if (ExportSceneResource(customNamespace)) { EditorAssemblies.AddOnAssemblyReloadCallback("VRC.AssetExporter", "RunExportedSceneResourceAndCleanupPlugin"); } else { AssetExporter.RunExportedSceneResourceAndCleanupPlugin(); } } catch (Exception ex) { AssetExporter.CleanupTmpFiles(); EditorAssemblies.ClearAssemblyReloadCallbacks(); throw ex; IL_0039 :; } }