public static AssetPackerConfig GetAssetPackerConfig() { AssetPackerConfig packerConfig = new AssetPackerConfig(); AssetAddressGroup[] groups = AssetDatabaseUtility.FindInstances <AssetAddressGroup>(); if (groups != null && groups.Length > 0) { foreach (var group in groups) { AssetPackerGroupData groupData = new AssetPackerGroupData(); groupData.groupName = group.groupName; groupData.isMain = group.isMain; groupData.isPreload = group.isPreload; groupData.isNeverDestroy = group.isNeverDestroy; groupData.assetFiles = GetAssetsInGroup(group); packerConfig.groupDatas.Add(groupData); } } packerConfig.Sort(); AddAddressGroup(packerConfig); return(packerConfig); }
void Awake() { BitmapFontConfig[] datas = AssetDatabaseUtility.FindInstances <BitmapFontConfig>(); if (datas != null && datas.Length > 0) { fontConfigs.AddRange(datas); } }
public static AllAssetDependencyData GetOrCreateAllAssetData() { if (allAssetData != null) { return(allAssetData); } AllAssetDependencyData[] datas = AssetDatabaseUtility.FindInstances <AllAssetDependencyData>(); if (datas != null && datas.Length > 0) { allAssetData = datas[0]; } if (allAssetData == null) { allAssetData = ScriptableObject.CreateInstance <AllAssetDependencyData>(); } return(allAssetData); }
public static void BuildAssetAddressConfig() { AssetAddressGroup[] groups = AssetDatabaseUtility.FindInstances <AssetAddressGroup>(); if (groups != null && groups.Length > 0) { AssetAddressConfig config = GetOrCreateConfig(); config.Clear(); foreach (var group in groups) { UpdateConfigByGroup(group); } config.Reload(); EditorUtility.SetDirty(config); AssetDatabase.SaveAssets(); } }
public static PackerData GetPackerData() { AssetGroupCreater[] groups = AssetDatabaseUtility.FindInstances <AssetGroupCreater>(); List <AssetResult> results = new List <AssetResult>(); foreach (var group in groups) { results.AddRange(group.GetResults()); } PackerData packerData = new PackerData(); var groupNames = results.GroupBy((result) => result.GroupName).ToList(); foreach (var gn in groupNames) { PackerGroupData groupData = new PackerGroupData(); groupData.Name = gn.Key; packerData.groupDatas.Add(groupData); var bundleNames = gn.GroupBy((result) => result.Bundle).ToList(); foreach (var bn in bundleNames) { PackerBundleData bundleData = new PackerBundleData(); bundleData.Path = bn.Key; groupData.bundleDatas.Add(bundleData); foreach (var ad in bn) { PackerAssetData assetData = new PackerAssetData(); assetData.Address = ad.Address; assetData.Path = ad.Path; assetData.IsMainAsset = ad.IsMainAsset; assetData.IsScene = ad.IsScene; assetData.Labels = ad.Labels; bundleData.assetDatas.Add(assetData); } } } return(packerData); }
public static AssetAddressConfig GetOrCreateConfig() { AssetAddressConfig[] configs = AssetDatabaseUtility.FindInstances <AssetAddressConfig>(); AssetAddressConfig config; if (configs == null || configs.Length == 0) { string defaultAssetPath = $"Assets/{AssetConst.ASSET_ADDRESS_CONFIG_NAME}"; config = ScriptableObject.CreateInstance <AssetAddressConfig>(); AssetDatabase.CreateAsset(config, defaultAssetPath); AssetDatabase.ImportAsset(defaultAssetPath); } else { config = configs[0]; } return(config); }