static int _m_MapAssetPath(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    string _assetPath = LuaAPI.lua_tostring(L, 2);
                    string _assetbundleName;
                    string _assetName;

                    var gen_ret = gen_to_be_invoked.MapAssetPath(_assetPath, out _assetbundleName, out _assetName);
                    LuaAPI.lua_pushboolean(L, gen_ret);
                    LuaAPI.lua_pushstring(L, _assetbundleName);

                    LuaAPI.lua_pushstring(L, _assetName);



                    return(3);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_LoadAssetAsync(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    string      _assetPath = LuaAPI.lua_tostring(L, 2);
                    System.Type _assetType = (System.Type)translator.GetObject(L, 3, typeof(System.Type));

                    var gen_ret = gen_to_be_invoked.LoadAssetAsync(_assetPath, _assetType);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _g_get_curManifest(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.curManifest);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
示例#4
0
        static int _s_set_assetbundlesCaching(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.assetbundlesCaching = (System.Collections.Generic.Dictionary <string, UnityEngine.AssetBundle>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, UnityEngine.AssetBundle>));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _m_UnloadUnusedAssetBundle(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4))
                {
                    string _assetbundleName        = LuaAPI.lua_tostring(L, 2);
                    bool   _unloadAllLoadedObjects = LuaAPI.lua_toboolean(L, 3);
                    bool   _unloadDependencies     = LuaAPI.lua_toboolean(L, 4);

                    var gen_ret = gen_to_be_invoked.UnloadUnusedAssetBundle(_assetbundleName, _unloadAllLoadedObjects, _unloadDependencies);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    string _assetbundleName        = LuaAPI.lua_tostring(L, 2);
                    bool   _unloadAllLoadedObjects = LuaAPI.lua_toboolean(L, 3);

                    var gen_ret = gen_to_be_invoked.UnloadUnusedAssetBundle(_assetbundleName, _unloadAllLoadedObjects);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _assetbundleName = LuaAPI.lua_tostring(L, 2);

                    var gen_ret = gen_to_be_invoked.UnloadUnusedAssetBundle(_assetbundleName);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleManager.UnloadUnusedAssetBundle!"));
        }
示例#6
0
        static int _s_set_IsInitialized(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.IsInitialized = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _g_get_IsProsessRunning(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsProsessRunning);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _m_UnloadAllUnusedResidentAssetBundles(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    bool _unloadAllLoadedObjects = LuaAPI.lua_toboolean(L, 2);
                    bool _unloadDependencies     = LuaAPI.lua_toboolean(L, 3);

                    var gen_ret = gen_to_be_invoked.UnloadAllUnusedResidentAssetBundles(_unloadAllLoadedObjects, _unloadDependencies);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    bool _unloadAllLoadedObjects = LuaAPI.lua_toboolean(L, 2);

                    var gen_ret = gen_to_be_invoked.UnloadAllUnusedResidentAssetBundles(_unloadAllLoadedObjects);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 1)
                {
                    var gen_ret = gen_to_be_invoked.UnloadAllUnusedResidentAssetBundles(  );
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleManager.UnloadAllUnusedResidentAssetBundles!"));
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new AssetBundles.AssetBundleManager();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleManager constructor!"));
        }
示例#10
0
        static int _m_LoadAssetAsync(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Type>(L, 3) && translator.Assignable <System.Action <UnityEngine.Object> >(L, 4))
                {
                    string      _assetPath = LuaAPI.lua_tostring(L, 2);
                    System.Type _assetType = (System.Type)translator.GetObject(L, 3, typeof(System.Type));
                    System.Action <UnityEngine.Object> _callBack = translator.GetDelegate <System.Action <UnityEngine.Object> >(L, 4);

                    AssetBundles.BaseAssetAsyncLoader gen_ret = gen_to_be_invoked.LoadAssetAsync(_assetPath, _assetType, _callBack);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Type>(L, 3))
                {
                    string      _assetPath = LuaAPI.lua_tostring(L, 2);
                    System.Type _assetType = (System.Type)translator.GetObject(L, 3, typeof(System.Type));

                    AssetBundles.BaseAssetAsyncLoader gen_ret = gen_to_be_invoked.LoadAssetAsync(_assetPath, _assetType);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleManager.LoadAssetAsync!"));
        }
        static int _m_TestHotfix(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.TestHotfix(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_RequestAssetFileAsync(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    string _filePath            = LuaAPI.lua_tostring(L, 2);
                    bool   _streamingAssetsOnly = LuaAPI.lua_toboolean(L, 3);

                    var gen_ret = gen_to_be_invoked.RequestAssetFileAsync(_filePath, _streamingAssetsOnly);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _filePath = LuaAPI.lua_tostring(L, 2);

                    var gen_ret = gen_to_be_invoked.RequestAssetFileAsync(_filePath);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleManager.RequestAssetFileAsync!"));
        }
        static int _m_Cleanup(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    var gen_ret = gen_to_be_invoked.Cleanup(  );
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_AddAssetbundleAssetsCache(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
                {
                    string _assetbundleName = LuaAPI.lua_tostring(L, 2);
                    string _postfix         = LuaAPI.lua_tostring(L, 3);

                    gen_to_be_invoked.AddAssetbundleAssetsCache(_assetbundleName, _postfix);



                    return(0);
                }
                if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _assetbundleName = LuaAPI.lua_tostring(L, 2);

                    gen_to_be_invoked.AddAssetbundleAssetsCache(_assetbundleName);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleManager.AddAssetbundleAssetsCache!"));
        }
        static int _m_AddAssetCache(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    string             _assetName = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Object _asset     = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object));

                    gen_to_be_invoked.AddAssetCache(_assetName, _asset);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_SetAssetBundleResident(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    string _assetbundleName = LuaAPI.lua_tostring(L, 2);
                    bool   _resident        = LuaAPI.lua_toboolean(L, 3);

                    gen_to_be_invoked.SetAssetBundleResident(_assetbundleName, _resident);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_RequestAssetBundleAsync(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    string _assetbundleName = LuaAPI.lua_tostring(L, 2);

                    var gen_ret = gen_to_be_invoked.RequestAssetBundleAsync(_assetbundleName);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#18
0
        static int _m_IsAssetLoaded(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                AssetBundles.AssetBundleManager gen_to_be_invoked = (AssetBundles.AssetBundleManager)translator.FastGetCSObj(L, 1);



                {
                    string _assetName = LuaAPI.lua_tostring(L, 2);

                    bool gen_ret = gen_to_be_invoked.IsAssetLoaded(_assetName);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }