static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundles.AssetBundleAsyncLoader gen_to_be_invoked = (AssetBundles.AssetBundleAsyncLoader)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <string[]>(L, 3) && translator.Assignable <System.Action <UnityEngine.AssetBundle> >(L, 4)) { string _name = LuaAPI.lua_tostring(L, 2); string[] _dependances = (string[])translator.GetObject(L, 3, typeof(string[])); System.Action <UnityEngine.AssetBundle> _callBack = translator.GetDelegate <System.Action <UnityEngine.AssetBundle> >(L, 4); gen_to_be_invoked.Init(_name, _dependances, _callBack); return(0); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <string[]>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); string[] _dependances = (string[])translator.GetObject(L, 3, typeof(string[])); gen_to_be_invoked.Init(_name, _dependances); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetBundleAsyncLoader.Init!")); }
static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundles.AssetBundleAsyncLoader gen_to_be_invoked = (AssetBundles.AssetBundleAsyncLoader)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); string[] _dependances = (string[])translator.GetObject(L, 3, typeof(string[])); gen_to_be_invoked.Init(_name, _dependances); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }