public static AssetBundleSceneRes Allocate(string name) { AssetBundleSceneRes res = SafeObjectPool <AssetBundleSceneRes> .Instance.Allocate(); if (res != null) { res.AssetName = name; res.InitAssetBundleName(); } return(res); }
public IRes Create(ResSearchKeys resSearchKeys) { return(AssetBundleSceneRes.Allocate(resSearchKeys.AssetName)); }