/// <summary> /// 异步加载AssetBundle /// </summary> private IEnumerator AsyncLoad(AssetFile asset, Action <AssetFile> Actionfile) { if (manifestBundle == null) { Debug.LogError("manifest is null wait!"); yield return(null); } string filepath = AssetBundlePath.GetAssetBundlePath(asset.Name); AssetBundleCreateRequest req = AssetBundle.LoadFromFileAsync(filepath); while (!req.isDone) { asset.LoadProgress = req.progress * 100; yield return(null); } /// yield return asset.LoadAssetFileAsync(filepath); asset.LoadProgress = 100; asset.assetbundle = req.assetBundle; if (Actionfile != null) { while (asset.IsReadyAll) { yield return(null); } Actionfile(asset); } yield return(null); }
/// <summary> /// 同步加载AssetBundle /// </summary> private void SyncLoad(AssetFile asset) { string filepath = AssetBundlePath.GetAssetBundlePath(asset.Name); asset.assetbundle = AssetBundle.LoadFromFile(filepath); if (asset.assetbundle == null) { Debug.LogError(" path no found file " + filepath); } asset.IsReady = true; }