示例#1
0
    /// <summary>
    ///  初始化加载器
    /// </summary>
    /// <param name="fileList">文件列表</param>
    /// <param name="initOK">初始化完成回调</param>
    public void Initialize(string fileList, Action initOK)
    {
        //
        string path = FileUtils.getAbPath(Const.AssetBundleXMLName);

        if (!System.IO.File.Exists(path))
        {
            return;
        }
        XmlDocument doc = new XmlDocument();

        doc.Load(path);
        XmlNodeList nodeList = doc.SelectSingleNode("files").ChildNodes;

        foreach (XmlElement xe in nodeList)
        {
            AssetBundleInfo info      = new AssetBundleInfo();
            string          _fileName = xe.SelectSingleNode("fileName").InnerText;
            info.assetName  = xe.SelectSingleNode("assetName").InnerText;
            info.bundleName = xe.SelectSingleNode("bundleName").InnerText;
            XmlNode deps = xe.SelectSingleNode("deps");
            if (null != deps)
            {
                XmlNodeList depList = deps.ChildNodes;
                foreach (XmlElement _xe in depList)
                {
                    info.AddDependence(_xe.InnerText);
                }
            }
            fileMap.Add(_fileName.Substring("Assets/RawRes/".Length), info);
        }
    }
示例#2
0
    void LoadAssetXml(string filePath)
    {
        XmlDocument doc = new XmlDocument();

#if UNITY_ANDROID && !UNITY_EDITOR
        Debug.Log("++++++++++++LoadAssetXml");
        WWW www = new WWW(filePath);
        while (!www.isDone)
        {
        }
        doc.LoadXml(www.text);
#else
        if (!System.IO.File.Exists(filePath))
        {
            return;
        }

        doc.Load(filePath);
#endif
        XmlNodeList nodeList = doc.SelectSingleNode("files").ChildNodes;
        foreach (XmlElement xe in nodeList)
        {
            AssetBundleInfo info      = new AssetBundleInfo();
            string          _fileName = xe.SelectSingleNode("fileName").InnerText;
            info.assetName  = xe.SelectSingleNode("assetName").InnerText;
            info.bundleName = xe.SelectSingleNode("bundleName").InnerText;
            XmlNode deps = xe.SelectSingleNode("deps");
            if (null != deps)
            {
                XmlNodeList depList = deps.ChildNodes;
                foreach (XmlElement _xe in depList)
                {
                    info.AddDependence(_xe.InnerText);
                }
            }
            fileMap.Add(_fileName.Substring("Assets/Resources/".Length), info);
        }
    }