void OnGUI() { EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Path"); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); pathName = EditorGUILayout.TextField(pathName); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Save")) { st.SaveAssetBundle(pathName); } EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Load Bundle")) { listNames = st.LoadAssetNames(); if (listNames.Length > 0) { loaded = true; position = 0; listAssets = st.LoadAssetBundle(listNames[position]); } else { loaded = false; } } EditorGUILayout.EndHorizontal(); if (loaded) { EditorGUILayout.BeginHorizontal(); int oldPos = position; position = EditorGUILayout.Popup(position, listNames); if (position != oldPos) { listAssets = st.LoadAssetBundle(listNames[position]); } EditorGUILayout.EndHorizontal(); if (listAssets != null) { for (var i = 0; i < listAssets.Count; i++) { AssetBundleController.AssetStruct node = listAssets[i]; EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(node.Assetname); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Object Name"); node.ObjectName = EditorGUILayout.TextField(node.ObjectName); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Object Description"); node.ObjectDescription = EditorGUILayout.TextField(node.ObjectDescription); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Add")) { st.InstantiateObjectFromBundle(node); } EditorGUILayout.EndHorizontal(); listAssets[i] = node; } } } }