示例#1
0
    public virtual void MergeEdges(Vertex middleVertex)
    {
        List <Halfedge> edges = middleVertex.edges;

        Asserts.AssertThat(edges.Count == 2, "Vertex must has exactly two halfedges connecting to it.");

        RemoveVertexFromList(middleVertex);
        RemoveHalfedgeFromList(edges[0].opposite);
        RemoveHalfedgeFromList(edges[1].opposite);

        edges[0].vertex      = edges[0].next.vertex;
        edges[1].vertex      = edges[1].next.vertex;
        edges[0].vertex.edge = edges[0];
        edges[1].vertex.edge = edges[1];

        edges[0].next.next.prev = edges[0];
        edges[1].next.next.prev = edges[1];
        edges[0].next           = edges[0].next.next;
        edges[1].next           = edges[1].next.next;
        edges[0].opposite       = edges[1];
        edges[1].opposite       = edges[0];

        if (!edges[0].isBoundary)
        {
            edges[0].face.edge = edges[0];
        }
        if (!edges[1].isBoundary)
        {
            edges[1].face.edge = edges[1];
        }
    }
示例#2
0
    /// <summary> Merges two neighboring faces as one given one of their connecting halfedge. </summary>
    public virtual void MergeFaces(Halfedge edge)
    {
        Halfedge oppo  = edge.opposite;
        Face     face1 = edge.face;
        Face     face2 = oppo.face;

        Asserts.AssertThat(
            (face1 != face2 && edge.next != oppo && edge.prev != oppo) ||
            (face1 == face2 && (edge.next == oppo ^ edge.prev == oppo)),
            $"Merge will lead to non-valid geometry! face1 {(face1 == face2 ? "==" : "!=")} face2, edge.next {(edge.next == oppo ? "==" : "!=")} oppo, edge.prev {(edge.prev == oppo ? "==" : "!=")} oppo.");

        if (face1 != face2)
        {
            face2.edges.ForEach(e => e.face = face1);
            RemoveFaceFromList(face2);
        }
        face1.edge = edge.next != oppo ? edge.next : edge.prev;

        if (edge.next != oppo)
        {
            edge.next.prev   = oppo.prev;
            oppo.prev.next   = edge.next;
            edge.vertex.edge = oppo.prev;
        }
        else
        {
            RemoveVertexFromList(edge.vertex);
        }

        if (oppo.next != edge)
        {
            oppo.next.prev   = edge.prev;
            edge.prev.next   = oppo.next;
            oppo.vertex.edge = edge.prev;
        }
        else
        {
            RemoveVertexFromList(oppo.vertex);
        }

        RemoveHalfedgeFromList(edge);
        RemoveHalfedgeFromList(oppo);
    }