public void GrantsResistanceToColdAndNonLethalDamage() { AssertCharacter.HasDamageReduction("- vs. nonlethal", 5, sorcerer); AssertCharacter.HasResistanceTo("cold", 5, sorcerer); sorcerer.SetLevel(9); gift.LeveledUp(sorcerer.Components); AssertCharacter.HasDamageReduction("- vs. nonlethal", 10, sorcerer); AssertCharacter.HasResistanceTo("cold", 10, sorcerer); }