示例#1
0
        // 1 oct 22.5Hz to approx. 20000Hz ... 10 variations

        public bool Start()
        {
            m_inputChannelNum = listBoxInput.SelectedIndex;

            double startFreq = 22.5;
            double endFreq   = 20000.0;
            int    nSamples  = SAMPLE_RATE;

            System.Diagnostics.Debug.Assert(SAMPLE_RATE <= nSamples);

            int nFreq = 0;

            for (double f = startFreq; f < endFreq; f *= Math.Pow(2, 1.0 / 3.0))
            {
                ++nFreq;
            }
            m_seconds = nFreq;

            int[] outputData = new int[nFreq * nSamples];
            int   pos        = 0;

            for (double f = startFreq; f < endFreq; f *= Math.Pow(2, 1.0 / 3.0))
            {
                for (int i = 0; i < nSamples; ++i)
                {
                    outputData[pos + i] = 0;
                }

                for (int i = 0; i < SAMPLE_RATE * (int)numericUpDownPulseCount.Value / f; ++i)
                {
                    outputData[pos + i] = (int)(System.Int32.MaxValue * Math.Sin(2.0 * Math.PI * (i * f / SAMPLE_RATE)));
                }
                pos += nSamples;
            }
            foreach (int idx in listBoxOutput.SelectedIndices)
            {
                asio.OutputSet(idx, outputData, false);
            }
            asio.InputSet(listBoxInput.SelectedIndex, outputData.Length);

            if (0 <= listBoxClockSources.SelectedIndex)
            {
                asio.ClockSourceSet(listBoxClockSources.SelectedIndex);
            }

            asio.Start();

            progressBar1.Value   = 0;
            progressBar1.Visible = true;

            bw = new BackgroundWorker();
            bw.WorkerReportsProgress = true;
            bw.DoWork             += new DoWorkEventHandler(DoWork);
            bw.ProgressChanged    += new ProgressChangedEventHandler(ProgressChanged);
            bw.RunWorkerCompleted += new RunWorkerCompletedEventHandler(RunWorkerCompleted);
            bw.RunWorkerAsync();
            buttonStop.Enabled = true;
            return(true);
        }