public D2GS(String character, String account, UInt32 chickenLife, UInt32 potLife) { //ConnectedToGs = false; m_d2gsConnection = new D2gsConnection(); m_d2gsReader = new D2gsReader(ref m_d2gsConnection, character); m_d2gsHandler = new D2gsHandler(ref m_d2gsConnection); m_gsPing = new GameServerPing(ref m_d2gsConnection); m_gameThread = new GameThread(m_d2gsConnection, chickenLife, potLife); m_asciiMap = new AsciiMap(m_gameThread.GameData, m_d2gsConnection); m_d2gsConnection.StartThread += delegate { m_d2gsHandlerThread = new Thread(m_d2gsHandler.ThreadFunction); m_d2gsHandlerThread.Name = account + " [D2Gs]:"; m_d2gsReaderThread = new Thread(m_d2gsReader.ThreadFunction); m_d2gsReaderThread.Name = account + " [D2GS]:"; m_d2gsHandlerThread.Start(); m_d2gsReaderThread.Start(); }; m_d2gsHandler.StartPinging += delegate { m_gsPingThread = new Thread(m_gsPing.Run); m_gsPingThread.Name = account + " [D2GS]:"; m_gsPingThread.Start(); m_mapThread = new Thread(m_asciiMap.ThreadFunction); m_mapThread.Start(); }; m_botThread = new Thread(m_gameThread.BotThread); m_botThread.Name = account + " [BOT]:"; m_botThread.Start(); SubscribeGameServerEvents(); }
public static IAsciiMap LoadAsciiMap(MapSelector mapsSelector) { IAsciiMap map = new AsciiMap(); using (var mapResource = LoadMapFromEmbeddedResource(mapsSelector)) { map.MapMatrix = GetMapMatrixFromResource(mapResource); } return(map); }
public void FindPath_GetMapPathLetters_ReturnUpdatedPathLetters() { IAsciiMap map = new AsciiMap(); string expectedPathLetters = "SAUNA"; using (var mapResource = TestResource.GetResourceMap(MapSelector.Map4)) { map.MapMatrix = MapLoader.GetMapMatrixFromResource(mapResource); } Pathfinder.FindPath(map, map.StartField, PathDirection.Unknown); Assert.Equal(expectedPathLetters, string.Join("", map.PathLetters.ToArray())); }
public void FindPath_GetMapPathCharacters_ReturnUpdatedPathCharacters() { IAsciiMap map = new AsciiMap(); string expectedPathCharacters = "@---+B||E--+|E|+--F--+|C|||A--|-----K|||+--E--Ex"; using (var mapResource = TestResource.GetResourceMap(MapSelector.Map3)) { map.MapMatrix = MapLoader.GetMapMatrixFromResource(mapResource); } Pathfinder.FindPath(map, map.StartField, PathDirection.Unknown); Assert.Equal(expectedPathCharacters, string.Join("", map.PathCharacters.ToArray())); }