public void TheDefaultArtifactManagerIsLoaded() { _formatters.Add(new TabSeparatedFormatter()); _formatters.Add(new JsonFormatter()); _artifactManager = new FileSystemArtifactManager(ArtifactBaseFolder, _formatters); ArtifactManager.Initialise(_artifactManager); }
void Start() { manager = (SingletonManager.Manager != null) ? SingletonManager.Manager.GetSingleton <LevelManager>().GetSingleton <ArtifactManager>() : null; if (manager == null) { return; } manager.fragmentCollected.AddListener(OpenGate); }
public void Initialise() { Container.RegisterAll <IArtifactFormatter>(); if (!Container.IsRegistered <IArtifactManager>()) { Container.RegisterInstance <IArtifactManager>(new FileSystemArtifactManager( SmartLocation.GetLocation("_artifacts"), Container.ResolveAll <IArtifactFormatter>())); } ArtifactManager.Initialise(Container.Resolve <IArtifactManager>()); }
private void Initialize() { if (_instance == null) { _instance = this; } /*artifactList = new Item[System.Enum.GetNames(typeof(ArtIndex)).Length]; * artifactList[(int)ArtIndex.attack] = attack; * artifactList[(int)ArtIndex.health] = health; * artifactList[(int)ArtIndex.pierce] = pierce; * artifactList[(int)ArtIndex.dodger] = dodger;*/ didInit = true; }
public override void Execute() { var stopwatch = new Stopwatch(); stopwatch.Start(); var data = RunQuery(_config.Query); stopwatch.Stop(); ArtifactDescriptor artifactDescriptor = null; if (_config.GenerateArtifacts.GetValueOrDefault(false)) { artifactDescriptor = ArtifactManager.Save(Identity, ArtifactManager.KnownContentTypes.TabSeparated, data); } Publish(data.Rows.Count, stopwatch.Elapsed, artifactDescriptor); }
public void InitReferences() { if (didInit) { return; } didInit = true; body = _body; sprites = _sprites; playerEffects = _playerEffects; playerHealth = _playerHealth; playerMovement = _playerMovement; playerWeaponManager = _playerWeaponManager; artifactManager = _ArtifactManager; playerEffects.InitReferences(); //ResetSnakeToDefault(); }
public NotificationModule(IWebServiceReceiverStrategy receiverStrategy, ActivityTracker tracker) : base(BaseUrl) { _tracker = tracker; _receiverStrategy = receiverStrategy; Post["/notify"] = request => { var message = this.Bind <NotificationEvent>(); message.GeneratedOnUtc = message.GeneratedOnUtc.ToUniversalTime(); message.State = MessageStateTypes.Delivered; message.ReceivedOnUtc = DateTime.UtcNow; Logger.Info("Received Notification ({0}) {1}", message.EventType, message.Id); _receiverStrategy.Execute(message); return(Response.AsJson(new { Message = "Success" }, HttpStatusCode.Accepted)); }; Get["/artifact/{NotificationId}"] = _ => { var restRequest = this.Bind <HealthCheckArtifact>(); var artifact = ArtifactManager.Get(restRequest.Name, restRequest.NotificationId); var response = Response.FromStream(artifact, restRequest.ContentType); response.Headers.Add("Content-Disposition", string.Format("attachment; filename=wolfpack-{0}.txt", restRequest.NotificationId)); return(response); }; Get["/start"] = _ => Response.AsJson(new StatusResponse { Info = _tracker.StartEvent, Status = "Running" }); Get["/list"] = _ => Response.AsJson(_tracker.Notifications.ToList()); }
void Start() { manager = (SingletonManager.Manager != null) ? SingletonManager.Manager.GetSingleton <LevelManager>().GetSingleton <ArtifactManager>() : null; }
// Start is called before the first frame update void Start() { fragCountHUD = GetComponent <Text>(); am = SingletonManager.Manager.GetSingleton <LevelManager>().GetSingleton <ArtifactManager>(); }
private void Awake() { Instance = this; artifactsObtained = new List <ArtifactDataSO>(); }
// Start is called before the first frame update void Start() { fragGate = GetComponent <FragmentGate>(); am = SingletonManager.Manager.GetSingleton <LevelManager>().GetSingleton <ArtifactManager>(); }