/// <summary> /// Destroy all icons and arrows in the game /// </summary> public void ClearEverything() { AbstractObject.ClearEvrething(); if (m_sAllItems != null) { foreach (var go in m_sAllItems) { DestroyImmediate(go); } m_sAllItems.Clear(); } else { m_sAllItems = new List <GameObject>(); } ArrowScript.DestroyAllObjects(); }