示例#1
0
    void Start()
    {
        this.gameObject.transform.position = new Vector3(1298, 29, 0);
        _startButton     = GameObject.FindGameObjectWithTag("StartButton");
        _optionsButton   = GameObject.FindGameObjectWithTag("OptionsButton");
        _creditsButton   = GameObject.FindGameObjectWithTag("CreditsButton");
        _howToPlayButton = GameObject.FindGameObjectWithTag("HowToPlayButton");
        _exitButton      = GameObject.FindGameObjectWithTag("ExitButton");
        _camera          = GameObject.FindGameObjectWithTag("MainCamera");
        _backButton      = GameObject.FindGameObjectWithTag("BackButton");
        _creditScreen    = GameObject.FindGameObjectWithTag("CreditScreen");
        _controls        = GameObject.FindGameObjectWithTag("Controls");
        _sounds          = GameObject.FindGameObjectWithTag("Sounds");
        _tutorialText    = GameObject.FindGameObjectWithTag("TutorialText");
        _cubeOne         = GameObject.FindGameObjectWithTag("CubeOne");
        _cubeTwo         = GameObject.FindGameObjectWithTag("CubeTwo");
        _cubeThree       = GameObject.FindGameObjectWithTag("CubeThree");
        _platform        = GameObject.FindGameObjectWithTag("Platform");
        _player          = GameObject.FindGameObjectWithTag("Player1");
        _player2         = GameObject.FindGameObjectWithTag("Player2");
        _leftArrow       = GameObject.FindGameObjectWithTag("ArrowLeft");
        _rightArrow      = GameObject.FindGameObjectWithTag("ArrowRight");
        _selectScreen    = GameObject.FindGameObjectWithTag("SelectionScreen");
        _leftArrow2      = GameObject.FindGameObjectWithTag("ArrowLeft2");
        _rightArrow2     = GameObject.FindGameObjectWithTag("ArrowRight2");
        _platform2       = GameObject.FindGameObjectWithTag("Platform2");
        _startGame       = GameObject.FindGameObjectWithTag("StartGame");
        _musicSlider     = GameObject.FindGameObjectWithTag("MusicSlider");
        _sfxSlider       = GameObject.FindGameObjectWithTag("SFXSlider");

        _selectSound   = GameObject.FindGameObjectWithTag("DrillFire").GetComponent <AudioSource>();
        _moveSound     = GameObject.FindGameObjectWithTag("Selection").GetComponent <AudioSource>();
        _slider1       = FindObjectOfType <SliderScript1>();
        _slider2       = FindObjectOfType <SliderScript2>();
        _confirmScript = FindObjectOfType <ConfirmScript>();
        _arrowScript   = FindObjectOfType <ArrowRightScript2>();
    }
    void Start()
    {
        this.gameObject.transform.position = new Vector3(1298, 29, 0);
        _startButton = GameObject.FindGameObjectWithTag("StartButton");
        _optionsButton = GameObject.FindGameObjectWithTag("OptionsButton");
        _creditsButton = GameObject.FindGameObjectWithTag("CreditsButton");
        _howToPlayButton = GameObject.FindGameObjectWithTag("HowToPlayButton");
        _exitButton = GameObject.FindGameObjectWithTag("ExitButton");
        _camera = GameObject.FindGameObjectWithTag("MainCamera");
        _backButton = GameObject.FindGameObjectWithTag("BackButton");
        _creditScreen = GameObject.FindGameObjectWithTag("CreditScreen");
        _controls = GameObject.FindGameObjectWithTag("Controls");
        _sounds = GameObject.FindGameObjectWithTag("Sounds");
        _tutorialText = GameObject.FindGameObjectWithTag("TutorialText");
        _cubeOne = GameObject.FindGameObjectWithTag("CubeOne");
        _cubeTwo = GameObject.FindGameObjectWithTag("CubeTwo");
        _cubeThree = GameObject.FindGameObjectWithTag("CubeThree");
        _platform = GameObject.FindGameObjectWithTag("Platform");
        _player = GameObject.FindGameObjectWithTag("Player1");
        _player2 = GameObject.FindGameObjectWithTag("Player2");
        _leftArrow = GameObject.FindGameObjectWithTag("ArrowLeft");
        _rightArrow = GameObject.FindGameObjectWithTag("ArrowRight");
        _selectScreen = GameObject.FindGameObjectWithTag("SelectionScreen");
        _leftArrow2 = GameObject.FindGameObjectWithTag("ArrowLeft2");
        _rightArrow2 = GameObject.FindGameObjectWithTag("ArrowRight2");
        _platform2 = GameObject.FindGameObjectWithTag("Platform2");
        _startGame = GameObject.FindGameObjectWithTag("StartGame");
        _musicSlider = GameObject.FindGameObjectWithTag("MusicSlider");
        _sfxSlider = GameObject.FindGameObjectWithTag("SFXSlider");

        _selectSound = GameObject.FindGameObjectWithTag("DrillFire").GetComponent<AudioSource>();
        _moveSound = GameObject.FindGameObjectWithTag("Selection").GetComponent<AudioSource>();
        _slider1 = FindObjectOfType<SliderScript1>();
        _slider2 = FindObjectOfType<SliderScript2>();
        _confirmScript = FindObjectOfType<ConfirmScript>();
        _arrowScript = FindObjectOfType<ArrowRightScript2>();
    }