public ArrowAnimationManager arrowManager; //Manager for the arrow Animation // Use this for initialization void Start() { _reactionEngine = ReactionEngine.get(); _devicesDisplayer = DevicesDisplayer.get(); SetScreen2(false); SetScreen3(false); SetScreen1(true); _devicesDisplayer.UpdateScreen(); _currentScreen = GameScreen.screen1; _timeAtLastFrame = Time.realtimeSinceStartup; arrowManager = new ArrowAnimationManager(); }
public ArrowAnimationManager arrowManager; //Manager for the arrow Animation // Use this for initialization void Start () { _reactionEngine = ReactionEngine.get(); _devicesDisplayer = DevicesDisplayer.get(); SetScreen2(false); SetScreen3(false); SetScreen1(true); _devicesDisplayer.UpdateScreen(); _currentScreen = GameScreen.screen1; _timeAtLastFrame = Time.realtimeSinceStartup; arrowManager = new ArrowAnimationManager(); }