public static ArmorLevels read(BinaryReader binaryReader) { ArmorLevels newObj = new ArmorLevels(); newObj._base_armor_head = binaryReader.ReadUInt32(); newObj._base_armor_chest = binaryReader.ReadUInt32(); newObj._base_armor_groin = binaryReader.ReadUInt32(); newObj._base_armor_bicep = binaryReader.ReadUInt32(); newObj._base_armor_wrist = binaryReader.ReadUInt32(); newObj._base_armor_hand = binaryReader.ReadUInt32(); newObj._base_armor_thigh = binaryReader.ReadUInt32(); newObj._base_armor_shin = binaryReader.ReadUInt32(); newObj._base_armor_foot = binaryReader.ReadUInt32(); return(newObj); }
public static AppraisalProfile read(BinaryReader binaryReader) { AppraisalProfile newObj = new AppraisalProfile(); newObj.header = binaryReader.ReadUInt32(); newObj.success_flag = binaryReader.ReadUInt32(); if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_IntStats) != 0) { newObj._intStatsTable = PackableHashTable <STypeInt, int> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_Int64Stats) != 0) { newObj._int64StatsTable = PackableHashTable <STypeInt64, long> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_BoolStats) != 0) { newObj._boolStatsTable = PackableHashTable <STypeBool, int> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_FloatStats) != 0) { newObj._floatStatsTable = PackableHashTable <STypeFloat, double> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_StringStats) != 0) { newObj._strStatsTable = PackableHashTable <STypeString, PStringChar> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_DataIDStats) != 0) { newObj._didStatsTable = PackableHashTable <STypeDID, uint> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_SpellList) != 0) { newObj._spellsTable = PList <uint> .read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_ArmorProfile) != 0) { newObj._armorProfileTable = ArmorProfile.read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_CreatureProfile) != 0) { newObj._creatureProfileTable = CreatureAppraisalProfile.read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_WeaponProfile) != 0) { newObj._weaponProfileTable = WeaponProfile.read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_HookProfile) != 0) { newObj._hookProfileTable = HookAppraisalProfile.read(binaryReader); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_ArmorEnchant) != 0) { newObj._armorEnchantment = binaryReader.ReadUInt32(); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_WeaponEnchant) != 0) { newObj._weaponEnchantment = binaryReader.ReadUInt32(); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_ResistEnchant) != 0) { newObj._resistEnchantment = binaryReader.ReadUInt32(); } if ((newObj.header & (uint)AppraisalProfilePackHeader.Packed_ArmorLevels) != 0) { newObj._armorLevelsTable = ArmorLevels.read(binaryReader); } return(newObj); }