// GET: DS3/Planner public ActionResult Index() { ViewBag.Weapons = _weaponsHelper.GetWeapons(); ViewBag.ReinforcementLevels = _statsHelper.GetReinforcementLevels(); ViewBag.Helms = _armorHelper.GetArmor(armorTypeId: (int)ArmorType.Types.Helm); ViewBag.Chests = _armorHelper.GetArmor(armorTypeId: (int)ArmorType.Types.Chest); ViewBag.Gauntlets = _armorHelper.GetArmor(armorTypeId: (int)ArmorType.Types.Gauntlet); ViewBag.Leggings = _armorHelper.GetArmor(armorTypeId: (int)ArmorType.Types.Legging); ViewBag.StartingClasses = _statsHelper.GetStartingClasses(); ViewBag.InfusionTypes = _weaponsHelper.GetInfusionTypes(); ViewBag.Rings = new List <SelectListItem>(); return(View()); }
// GET: Planner public ActionResult Index() { ViewBag.Vit = 9; ViewBag.ADP = 10; ViewBag.END = 10; ViewBag.WeaponTypes = _weaponsHelper.GetWeaponTypes(); ViewBag.Weapons = _weaponsHelper.GetWeapons(); ViewBag.Helms = _armorHelper.GetArmor(armorTypeId: (int)DS2ArmorType.Types.Helm); ViewBag.Chests = _armorHelper.GetArmor(armorTypeId: (int)DS2ArmorType.Types.Chest); ViewBag.Gauntlets = _armorHelper.GetArmor(armorTypeId: (int)DS2ArmorType.Types.Gauntlet); ViewBag.Leggings = _armorHelper.GetArmor(armorTypeId: (int)DS2ArmorType.Types.Legging); ViewBag.Rings = _ringsHelper.GetRings(); return(View()); }
public JsonResult ArmorAutocomplete(string term) { term = term.ToLower(); var armor = _armorHelper.GetArmor().Where(w => w.Text.ToLower().Contains(term)); return(Json(armor, JsonRequestBehavior.AllowGet)); }