示例#1
0
        private void UpdateArmorGrid(ArmorGrid armorGrid, CharacterSheet.ArmorClassItem item, int itemIndex)
        {
            var sheet = CharacterSheetStorage.Instance.selectedCharacter;

            if (sheet == null)
            {
                return;
            }
            MainPage.SetTapHandler(armorGrid.container, (s, e) => Armor_DoubleTap(item), 2);
#if EXPAND_SELECTED
#if EXPAND_CHECKBOX
            if (armorGrid.selectedHandler != null)
            {
                armorGrid.selected.CheckedChanged -= armorGrid.selectedHandler;
            }
            armorGrid.selectedHandler = (s, e) => ArmorSelected_CheckedChanged(item, e.Value);
            UpdateValue(armorGrid.selected, item.selected);
            armorGrid.selected.CheckedChanged += armorGrid.selectedHandler;
#if EXPAND_WITH_TAP
            MainPage.AddTapHandler(armorGrid.container, (s, e) => Armor_Tap(armorGrid.selected), 1);
#endif
#else
#if EXPAND_WITH_TAP
            MainPage.AddTapHandler(armorGrid.container, (s, e) => Armor_Tap(item), 1);
#endif
#endif
#endif
            UpdateValue(armorGrid.name, item.AsString(sheet));
            armorGrid.name.FontAttributes = item.active ? FontAttributes.Bold : FontAttributes.None;
        }
示例#2
0
 private void RemoveArmorGrid(ArmorGrid armorGrid)
 {
     if (armorGrid == null)
     {
         return;
     }
     Armor.Children.Remove(armorGrid.container);
     armorGrids.Remove(armorGrid);
     armorGridsPool.Add(armorGrid);
 }
示例#3
0
        private void CreateArmorGrid(CharacterSheet.ArmorClassItem item, int itemIndex)
        {
            if (item == null)
            {
                return;
            }
            var sheet = CharacterSheetStorage.Instance.selectedCharacter;

            if (sheet == null)
            {
                return;
            }
            if (armorGridsPool.Count > 0)
            {
                var armorGrid = armorGridsPool[0];
                armorGridsPool.RemoveAt(0);
                UpdateArmorGrid(armorGrid, item, itemIndex);
                var pos =
#if EXPAND_SELECTED
                    selectedArmorGrids.Count +
#endif
                    armorGrids.Count;
                armorGrids.Add(armorGrid);
                Armor.Children.Insert(pos, armorGrid.container);
                return;
            }
#if USE_GRID
            var container = new Grid()
            {
                ColumnSpacing   = 5,
                RowSpacing      = 5,
                BackgroundColor = Color.LightGray,
            };
            container.ColumnDefinitions = new ColumnDefinitionCollection()
            {
                new ColumnDefinition()
                {
                    Width = GridLength.Auto
                },
                new ColumnDefinition()
                {
                    Width = GridLength.Star
                },
            };
            container.RowDefinitions = new RowDefinitionCollection()
            {
                new RowDefinition()
                {
                    Height = GridLength.Auto
                },
            };
#else
            var container = new StackLayout()
            {
                Orientation     = StackOrientation.Horizontal,
                BackgroundColor = Color.LightGray,
            };
#endif
            var armorNameFrame = CreateFrame(item.AsString(sheet));
            armorNameFrame.HorizontalOptions = LayoutOptions.FillAndExpand;
            var armorName = armorNameFrame.Content as Label;
            armorName.FontAttributes = item.active ? FontAttributes.Bold : FontAttributes.None;
            MainPage.AddTapHandler(container, (s, e) => Armor_DoubleTap(item), 2);
#if EXPAND_SELECTED
#if EXPAND_CHECKBOX
            var selectedcb = new CheckBox()
            {
                HorizontalOptions = LayoutOptions.Center,
                VerticalOptions   = LayoutOptions.Center,
                IsChecked         = item.selected,
            };
            EventHandler <CheckedChangedEventArgs> selectedHandler = (s, e) => ArmorSelected_CheckedChanged(item, e.Value);
            selectedcb.CheckedChanged += selectedHandler;
#if EXPAND_WITH_TAP
            MainPage.AddTapHandler(container, (s, e) => Armor_Tap(selectedcb), 1);
#endif
#if USE_GRID
            container.Children.Add(selectedcb, 0, 0);
#else
            container.Children.Add(selectedcb);
#endif
#else
#if EXPAND_WITH_TAP
            MainPage.AddTapHandler(container, (s, e) => Armor_Tap(item), 1);
#endif
#endif
#endif
#if USE_GRID
            container.Children.Add(armorNameFrame, 1, 0);
#else
            container.Children.Add(armorNameFrame);
#endif

            var newArmorGrid = new ArmorGrid()
            {
                container = container,
#if EXPAND_SELECTED && EXPAND_CHECKBOX
                selectedHandler = selectedHandler,
                selected        = selectedcb,
#endif
                name      = armorName,
                nameFrame = armorNameFrame,
            };

            var newpos =
#if EXPAND_SELECTED
                selectedArmorGrids.Count +
#endif
                armorGrids.Count;
            armorGrids.Add(newArmorGrid);
            Armor.Children.Insert(newpos, newArmorGrid.container);
        }
示例#4
0
 private void UpdateArmorGrid(ArmorGrid armorGrid, KeyValuePair <CharacterSheet.ArmorClassItem, int> kvp)
 {
     UpdateArmorGrid(armorGrid, kvp.Key, kvp.Value);
 }