public void ItemCreate() { var service = new ItemService(Guid.Parse("00000000-0000-0000-0000-000000000000")); var item = new OtherItemCreate(); item.ItemClass = Data.ItemClass.ArtisanTools; var armor = new ArmorCreate(); var weapon = new WeaponCreate(); var result = service.CreateItem(item); }
public IHttpActionResult Post(ArmorCreate armor) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } var service = CreateArmorService(); if (!service.CreateArmor(armor)) { return(InternalServerError()); } return(Ok()); }
public bool CreateArmor(ArmorCreate model) { var entity = new Armor() { Name = model.Name, Prereq = model.Prereq, Description = model.Description, GameId = model.GameId, HistoryId = model.HistoryId }; using (var ctx = new ApplicationDbContext()) { ctx.Armors.Add(entity); return(ctx.SaveChanges() == 1); } }
public ActionResult CreateArmorItem(ArmorCreate item) => Create(item);