/// <summary> /// Constructor with a moving vector /// and an arithmetic function /// </summary> /// <param name="m">move</param> /// <param name="f">function</param> public Line(MovingVector m, Arithmetic f) { this.move = m; this.function = f; this.terms = f.UnknownTerms.Values.Cast <UnknownTerm>().ToList(); this.nameTerms = new List <string>(Convert.ToInt32(this.move.Dimension)); this.result = new MovingVector(1); }
public void TestMethod1() { int W = 25; int Z = 30; int H = Arithmetic.Add(W, Z); Assert.AreEqual(30, H); }
public override void Animate(InGameEngine engine) { if (AnimatedObject == null) { return; } AnimatedObject.Rotation = Arithmetic.RealAngle(AnimatedObject.Rotation + Speed /* * (Aim - AnimatedObject.Rotation < 180 ? 1 : -1)*/); }
public OpBuilder Arithmetic(Register regA, Register regB, Arithmetic op) { _ops.Write((short)Op.Arithmetic); _ops.Write((byte)regA); _ops.Write((byte)regB); _ops.Write((byte)op); return(this); }
public void TestMethod1() { int a = 10; int b = 20; int c = Arithmetic.Add(a, b); Assert.AreEqual(30, c); }
static void Main(string[] args) { List <Animal> animalList = new List <Animal>(); List <int> numList = new List <int>(); numList.Add(24); animalList.Add(new Animal() { Name = "Doug" }); animalList.Add(new Animal() { Name = "Paul" }); animalList.Add(new Animal() { Name = "Sally" }); animalList.Insert(1, new Animal() { Name = "Steve" }); animalList.RemoveAt(1); Console.WriteLine("Num of Animals : {0}", animalList.Count); foreach (Animal a in animalList) { Console.WriteLine(a.Name); } Stack <Animal> stack = new Stack <Animal>(); Queue <Animal> queue = new Queue <Animal>(); Dictionary <int, Animal> dictionary = new Dictionary <int, Animal>(); Console.WriteLine(); int x = 5, y = 4; Animal.GetSum(ref x, ref y); string strX = "5", strY = "4"; Animal.GetSum(ref strX, ref strY); Rectangle <int> rec1 = new Rectangle <int>(20, 50); Console.WriteLine(rec1.GetArea()); Rectangle <string> rec2 = new Rectangle <string>("20", "50"); Console.WriteLine(rec2.GetArea()); Console.WriteLine(); Arithmetic add, sub, addSub; add = new Arithmetic(Add); sub = new Arithmetic(Subtract); addSub = add + sub; Console.WriteLine("Add 6 & 10"); add(6, 10); Console.WriteLine("Add & Subtract 10 & 4"); addSub(10, 4); Console.ReadKey(); }
public void Subtract_GivenTheories(decimal left, decimal right, decimal expected) { // arrange - done by theories // act decimal actual = Arithmetic.Subtract(left, right); // assert Assert.Equal(expected, actual); }
public Edge GetEdge(int i) { i = Arithmetic.Wrap(i, 0, _Vertices.Length - 1); int j = Arithmetic.Wrap(i + 1, 0, _Vertices.Length - 1); return(new Edge { Start = _TranslatedVertices[i], End = _TranslatedVertices[j] }); }
public void VisitArithmetic(Arithmetic arithmetic) { arithmetic.Left.Visit(this); if (arithmetic.Right != null) { _builder.Append(" ").Append(ArithmeticOperators[(int)arithmetic.Operator]).Append(" "); arithmetic.Right.Visit(this); } }
/// <summary> /// /// </summary> /// <param name="options"></param> /// <returns></returns> public async Task <(int Code, byte[] Audio)> GenerateAsync(CaptchaOptions options) { await Task.FromResult(0); var(equation, answer) = Arithmetic.Build(options); var audio = Speech.Generate(equation.ToString(" ")); return(answer, audio); }
/// <summary> /// /// </summary> /// <param name="options"></param> /// <returns></returns> public async Task <(int Code, Image Image)> GenerateAsync(CaptchaOptions options) { await Task.FromResult(0); var(equation, answer) = Arithmetic.Build(options); var image = Image.Generate(equation, options); return(answer, image); }
string Calc(string[] param) { //func.Calc([exp]) string expression = param[0]; string result = Arithmetic.Calculation(expression); return(result); }
public void Mathematics_Arithmetic_AverageDecimal() { List <decimal> data = new List <decimal>() { 1, 1, 3, 3 }; Assert.IsTrue(Arithmetic.AverageDecimal(data) == 2); }
private static double EstimateDifficulty(ProblemSpec problem) { var ratSegments = problem.Segments.Where(s => Arithmetic.IsSquare(s.QuadratOfLength)).ToList(); double ratSegCount = ratSegments.Count; double smallSegCount = problem.Segments.Count(s => s.IrrationalLength < 1d / 8); double blackPoints = problem.Points.Count(p => !ratSegments.Any(s => s.IsEndpoint(p))); return(ratSegCount / 10 + smallSegCount / 3 + blackPoints); }
public override void Start() { Logger.Start("计算器"); Arithmetic calc = new Arithmetic(); object result = calc.Compute("2 + (23) - 2"); Logger.Write(result); }
public static int Hash(DataType a, DataType b, Arithmetic arithmetic) { var hash = 0; hash |= (int)a; hash |= (int)b << 8; hash |= (int)arithmetic << 16; return(hash); }
static void Main(string[] args) { //ArithmeticOperations arithmeticOperations = new ArithmeticOperations(); Console.Write("Enter Number1:"); double num1 = Convert.ToDouble(Console.ReadLine()); Console.Write("Enter Number2:"); double num2 = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("1.Add"); Console.WriteLine("2.Multiply"); Console.WriteLine("3.Divide"); Console.WriteLine("4.Subtract"); Console.WriteLine("5.Max"); Console.Write("Enter your Choice:"); int ch = (int.Parse)(Console.ReadLine()); switch (ch) { case 1: { Arithmetic arithmetic = new Arithmetic(ArithmeticOperations.Add); Console.WriteLine(arithmetic(num1, num2)); } break; case 2: { Arithmetic arithmetic = new Arithmetic(ArithmeticOperations.Multiply); Console.WriteLine(arithmetic(num1, num2)); } break; case 3: { Arithmetic arithmetic = new Arithmetic(ArithmeticOperations.Divide); Console.WriteLine(arithmetic(num1, num2)); } break; case 4: { Arithmetic arithmetic = new Arithmetic(ArithmeticOperations.subtract); Console.WriteLine(arithmetic(num1, num2)); } break; case 5: { Arithmetic arithmetic = new Arithmetic(ArithmeticOperations.Max); Console.WriteLine(arithmetic(num1, num2)); } break; } Console.Read(); }
static void Main(string[] args) { int a = 10, b = 6; Console.WriteLine(Arithmetic.Add(a, b)); Console.WriteLine(Arithmetic.Subtract(a, b)); Console.WriteLine(Arithmetic.Multiply(a, b)); Console.WriteLine(Arithmetic.Divide(a, b)); }
private void btnEquals_Click(object sender, EventArgs e) { input = Parser(txtboxInputOutput.Text); if (btnPlusClicked == true) { output = Arithmetic.Add(temp, input); } else if (btnMinusClicked == true) { output = Arithmetic.Subtract(temp, input); } else if (btnDivideClicked == true) { output = Arithmetic.Divide(temp, input); } else if (btnMultiplyClicked == true) { output = Arithmetic.Multiply(temp, input); } else if (btnInverseClicked == true) { output = Algebraic.Inverse(input); } else if (btnSquareRootClicked == true) { output = Algebraic.SquareRoot(input); } else if (btnCubeRootClicked == true) { output = Algebraic.CubeRoot(input); } else if (btnTanClicked == true) { output = Trigonometric.Tan(input); } else if (btnSinClicked == true) { output = Trigonometric.Sine(input); } else if (btnCosClicked == true) { output = Trigonometric.Cosine(input); } txtboxInputOutput.Text = output.ToString(); }
static void Main(string[] args) { Arithmetic obj = new Arithmetic(); obj.accept(); Console.WriteLine(obj.add()); Console.WriteLine(obj.sub()); Console.WriteLine(obj.mul()); Console.WriteLine(obj.div()); }
/// <summary> /// Set function(x) and rec(f) /// </summary> /// <param name="f">arithmetic function</param> /// <param name="inv">inverted</param> public void SetFunction(Arithmetic f, params Arithmetic[] inv) { this.function = f.Clone() as Arithmetic; this.inverted = new Arithmetic[inv.Length]; for (int index = 0; index < inv.Length; ++index) { this.inverted[index] = inv[index].Clone() as Arithmetic; } this.points = this.bounds.GenerateMove(); }
/// <summary> /// Returns the probability distribution function. /// </summary> /// <param name="k"></param> /// <returns></returns> public double ProbabilityDistributionFunction(int k) { if (k < 0) { throw new ArgumentException(); } int r = this.n - k; return(System.Math.Exp(this.log_n - Arithmetic.LogFactorial(k) - Arithmetic.LogFactorial(r) + this.log_p * k + this.log_q * r)); }
/// <summary> /// Main Thread /// </summary> static void Main() { string solution = "0"; for (int i = 1; i <= 1000; i++) { solution = Arithmetic.AddNumbers(solution, Arithmetic.ModPow(i.ToString(), i, 10000000000)); } Console.WriteLine("Solution: {0} ", solution[^ 10..]);
public static void CompiledOperationsTest() { Assert.Equal(3, Arithmetic.Add(1, 2)); Assert.Equal(1, Arithmetic.Subtract(2, 1)); Assert.Equal(8, Arithmetic.Multiply(2, 4)); Assert.Equal(4, Arithmetic.Divide(8, 2)); Assert.Equal(2, Arithmetic.Increment(1)); Assert.Equal(1UL, Arithmetic.Decrement(2UL)); Assert.Throws <NotSupportedException>(() => Arithmetic <string> .Subtract("1", "2")); }
private Arithmetic.Fraction<int> getFractionNearestToNWithDenominatorM(Arithmetic.Fraction<int> n, int m) { int q = (m * n.Numerator) / n.Denominator; while (NumberTheory.GCD(q, m) != 1) { q--; } return new Arithmetic.Fraction<int>(q, m); }
public void GivenTwoIntegers_WhenSubtractIsCall_ThenIntegerIsReturned() { // var mockArithmetic = new Mock<Arithmetic>(); var target = new Arithmetic(); // Act var actual = target.Subtract(2, 1); // Assert Assert.AreEqual(actual, 1); }
public void GivenTwoIntegers_WhenMultiplyIsCall_ThenIntegerIsReturned() { // var mockArithmetic = new Mock<Arithmetic>(); var target = new Arithmetic(); // Act var actual = target.Multiply(1, 2); // Assert Assert.AreEqual(actual, 2); }
public static void Sample(string[] args) { Arithmetic add = new Arithmetic(Add);//the name of the function will be passed as param Arithmetic sub = new Arithmetic(Sub); Arithmetic addSub = add + sub; Arithmetic sub2 = addSub - sub; add(5, 4); addSub(10, 4); sub2(6, 5); }
public void Add_2_Plus_2_Equals_4() { //Arrange //Nothing to arrange //Act int result = Arithmetic.Add(2, 2); //Assert Assert.Equal(4, result); }
public void TestAdd() { Assert.AreEqual(-97, Arithmetic.Add(-49, -48)); Assert.AreEqual(-3, Arithmetic.Add(-1, -2)); Assert.AreEqual(0, Arithmetic.Add(-1, 1)); Assert.AreEqual(97, Arithmetic.Add(49, 48)); try { Arithmetic.Add(-49, -50); Assert.Fail("Add should have thrown an exceptin"); } catch (Exception) { } }
/// <summary> /// Converts a color to HSI (hue-saturation-intensity). /// </summary> /// <param name="value">The color to get HSI values.</param> /// <returns>The HSI tuple: hue [0°..360°], saturation [0..1] and value [0..1].</returns> public static (double h, double s, double i) ToHSI(Color value) { if (value.R == 0 && value.G == 0 && value.B == 0) { return(0d, 0d, 0d); } var intensity = (value.R / 255d + value.G / 255d + value.B / 255d) / 3d; var min = Arithmetic.Min(value.R, value.G, value.B) / 255d; return(value.GetHue(), 1d - (min / intensity), intensity); }
public void Initialize() { objects = new Dictionary<string, GameObject>(); //the keyword THIS should be a GameObject refering to the Root GameObject objects.Add("xbuild", Root.gameObject); variables = new Dictionary<string, XBGameObject>(); numbers = new Dictionary<string, double>(); structures = new Dictionary<string, XBStructure>(); sensors = new List<string>(); logic = new Logic(this); arithmetic = new Arithmetic(this); StateStack = new Stack<XBInterpreterState>(); loopStates = new Stack<LoopState>(); BlockStates = new Stack<BlockType>(); GameObject[] allObjs = GameObject.FindObjectsOfType(typeof(GameObject)) as GameObject[]; foreach (GameObject go in allObjs) { //Debug.Log("Object name: " + go.name); if (go.activeInHierarchy) { if (go.name == null) continue; bool valid = false; foreach(string tag in VALID_TAGS) { if(go.CompareTag(tag)) { valid = true; break; } } if(valid) objects.Add(go.name.ToLower(), go); } } functions = new Dictionary<string, XBFunction>(); StartSensorUpdate = true; }