void RecevRoomRefuse(MsgGlobal msg) { uint pid = (uint)msg.actionId; Debug.Log("RecevRoomApply :" + ">>>pid:" + pid); ArgsDismissRoomApplyResult args = new ArgsDismissRoomApplyResult(); args.playerId = pid; args.isAgree = false; NotificationCenter.Instance().PostDispatchEvent((uint)ENotificationMsgType.ESingleDissRoomApplyResult, args); }
void UpdatePlayerResult(LocalNotification e) { ArgsDismissRoomApplyResult msg = e.param as ArgsDismissRoomApplyResult; if (msg.playerId == PlayerInfo.Instance.mPlayerPid) { HadSelectedStatus(); } // msg.isAgree UpdateItemData(msg.playerId, msg.isAgree ? EDissmissRoomResult.EAgree : EDissmissRoomResult.EDisagree); }