public int Call(string method, IList args) { #if UNITY_IOS int len = args.Count; var vargs = new ArgTypeInfo[len]; for (int i = 0; i < len; ++i) { vargs[i] = ArgTypeInfo.From(args[i]); } return(CallClass(m_Class, method, vargs, len)); #else return(0); #endif }
public object GetValue(int id) { #if UNITY_IOS ArgTypeInfo info = ObjectGet(id); switch (info.ArgType) { case (int)ArgTypeEnum.String: return(info.StringVal); case (int)ArgTypeEnum.Float: case (int)ArgTypeEnum.Decimal: case (int)ArgTypeEnum.Double: return(info.DoubleVal); default: return(info.LongVal); } #else return(null); #endif }