public void SetStats(ArenaTeamStatsTypes stats, uint value) { switch(stats) { case ArenaTeamStatsTypes.STAT_TYPE_RATING: Rating = value; break; case ArenaTeamStatsTypes.STAT_TYPE_GAMES_WEEK: GamesWeek = value; break; case ArenaTeamStatsTypes.STAT_TYPE_WINS_WEEK: WinsWeek = value; break; case ArenaTeamStatsTypes.STAT_TYPE_GAMES_SEASON: GamesSeason = value; break; case ArenaTeamStatsTypes.STAT_TYPE_WINS_SEASON: WinsSeason = value; break; } RealmWorldDBMgr.DatabaseProvider.Save(this); }
public void SetStats(ArenaTeamStatsTypes stats, uint value) { switch(stats) { case ArenaTeamStatsTypes.STAT_TYPE_RATING: rating = value; break; case ArenaTeamStatsTypes.STAT_TYPE_GAMES_WEEK: gamesWeek = value; break; case ArenaTeamStatsTypes.STAT_TYPE_WINS_WEEK: winsWeek = value; break; case ArenaTeamStatsTypes.STAT_TYPE_GAMES_SEASON: gamesSeason = value; break; case ArenaTeamStatsTypes.STAT_TYPE_WINS_SEASON: winsSeason = value; break; } UpdateAndFlush(); }
public void SetStats(ArenaTeamStatsTypes stats, uint value) { switch (stats) { case ArenaTeamStatsTypes.STAT_TYPE_RATING: rating = value; break; case ArenaTeamStatsTypes.STAT_TYPE_GAMES_WEEK: gamesWeek = value; break; case ArenaTeamStatsTypes.STAT_TYPE_WINS_WEEK: winsWeek = value; break; case ArenaTeamStatsTypes.STAT_TYPE_GAMES_SEASON: gamesSeason = value; break; case ArenaTeamStatsTypes.STAT_TYPE_WINS_SEASON: winsSeason = value; break; } UpdateAndFlush(); }