ShowActivateArena() public method

public ShowActivateArena ( int playersRequired ) : void
playersRequired int
return void
示例#1
0
    public void BeginCountdown()
    {
        if (JoinedPlayers.Count < 2)
        {
            state = ArenaState.WaitingForPlayers;
            notifications.ShowActivateArena(2 - JoinedPlayers.Count);
            //Debug.Log("Arena is not ready yet, we need one more player to start the countdown!");
            return;
        }

        //Debug.Log("Arena countdown begins!");
        state           = ArenaState.WaitingForStart;
        arenaStartTimer = arenaStartTime;
        OpenGate();
    }
示例#2
0
    public void BeginCountdown()
    {
        if (state != ArenaState.NotStarted)
        {
            return;
        }

        if (this.JoinedPlayers.Count < 2)
        {
            notifications.ShowActivateArena(2 - this.JoinedPlayers.Count);
            Debug.Log("Arena is not ready yet, we need one more player to start the countdown!");
            return;
        }

        Debug.Log("Arena countdown begins!");
        state           = ArenaState.WaitingForStart;
        arenaStartTimer = arenaStartTime;
        OpenGate();
    }