示例#1
0
        private bool ParseText(string info, float offsetX, float offsetY)
        {
            try
            {
                _info = info;
                string[] parts  = info.Split(new[] { ',' });
                int      length = parts.Length;
                if (length <= 1)
                {
                    return(false);            //心跳包回拨
                }
                Code = parts[0];
                //if (Code.StartsWith("1"))
                //{
                //    LogEvent.Info("RealPos,", "Code.StartsWith(1):" + info);
                //}
                if (parts[1] == "-1.#IND0")
                {
                    parts[1] = "-1.0";
                }
                if (parts[2] == "-1.#IND0")
                {
                    parts[2] = "-1.0";
                }
                float x = parts[1].ToFloat() * AppSetting.PositionPower;
                float y = parts[2].ToFloat() * AppSetting.PositionPower;
                if (x < offsetX)
                {
                    X = x + offsetX; //平面位置
                    Z = y + offsetY; //平面位置
                }
                else //模拟数据是可以没有偏移量的 看模拟程序的版本
                {
                    X = x;
                    Z = y;
                }

                Y             = parts[3].ToFloat() * AppSetting.PositionPower;//高度位置,为了和Unity坐标信息一致,Y为高度轴
                DateTimeStamp = parts[4].ToLong();
                DateTime      = TimeConvert.ToDateTime(DateTimeStamp);
                //TimeSpan time1 = DateTime.Now - DateTime;
                //long DateTimeStamp2 = TimeConvert.DateTimeToTimeStamp(DateTime);
                if (length > 5)
                {
                    Power = parts[5].ToInt();
                    if (Power >= AppSetting.LowPowerFlag)
                    {
                        PowerState = 0;
                    }
                    else
                    {
                        PowerState = 1;
                    }
                }

                if (length > 6)
                {
                    Number = parts[6].ToInt();
                }
                if (length > 7)
                {
                    Flag = parts[7];
                }
                if (length > 8)
                {
                    ArchorsText = parts[8];
                    Archors     = ArchorsText.Split(new[] { '@' }, StringSplitOptions.RemoveEmptyEntries).ToList();
                    if (Archors.Count > 1)
                    {
                        Console.Write("Archors.Count > 1");
                    }
                    IsSimulate = ArchorsText == "@0000" || string.IsNullOrEmpty(ArchorsText);
                }

                //if (Code == "092D" && (ArchorsText == null || Archors == null))
                //{
                //    int i = 0;
                //}

                if (length > 8)
                {
                }
                //else if(length == 8)
                //{

                //}

                else
                {
                    LogEvent.Info("位置信息数据可能被截断!!!!:" + info);
                    //return false;
                }
                return(true);
            }
            catch (Exception ex)
            {
                LogEvent.Info("定位数据解析失败:" + info + "\n" + ex.ToString());
                return(false);
            }
        }
示例#2
0
        /// <summary>
        /// 解析位置信息
        /// </summary>
        /// <param name="info"></param>
        /// <param name="offsetX">偏移量X 和定位引擎约定好具体偏移数值</param>
        /// <param name="offsetY">偏移量Y 和定位引擎约定好具体偏移数值</param>
        /// <returns></returns>
        public bool Parse(string info, float offsetX, float offsetY)
        {
            try
            {
                _info = info;
                string[] parts  = info.Split(new[] { ',' });
                int      length = parts.Length;
                if (length <= 1)
                {
                    return(false);            //心跳包回拨
                }
                Code = parts[0];
                if (Code.StartsWith("1"))
                {
                    LogEvent.Info("Code.StartsWith(1):" + info);
                }
                if (parts[1] == "-1.#IND0")
                {
                    parts[1] = "-1.0";
                }
                if (parts[2] == "-1.#IND0")
                {
                    parts[2] = "-1.0";
                }
                float x = parts[1].ToFloat();
                float y = parts[2].ToFloat();
                if (x < offsetX)
                {
                    X = x + offsetX; //平面位置
                    Z = y + offsetY; //平面位置
                }
                else //模拟数据是可以没有偏移量的 看模拟程序的版本
                {
                    X = x;
                    Z = y;
                }

                Y             = parts[3].ToFloat();//高度位置,为了和Unity坐标信息一致,Y为高度轴
                DateTimeStamp = parts[4].ToLong();
                DateTime      = TimeConvert.TimeStampToDateTime(DateTimeStamp);
                //TimeSpan time1 = DateTime.Now - DateTime;
                //long DateTimeStamp2 = TimeConvert.DateTimeToTimeStamp(DateTime);
                if (length > 5)
                {
                    Power = parts[5].ToInt();
                }
                if (length > 6)
                {
                    Number = parts[6].ToInt();
                }
                if (length > 7)
                {
                    Flag = parts[7];
                }
                if (length > 8)
                {
                    ArchorsText = parts[8];
                    Archors     = ArchorsText.Split(new [] { '@' }, StringSplitOptions.RemoveEmptyEntries).ToList();
                    if (Archors.Count > 1)
                    {
                        Console.Write("Archors.Count > 1");
                    }
                    IsSimulate = ArchorsText == "@0000" || string.IsNullOrEmpty(ArchorsText);
                }

                if (Power >= 400)
                {
                    PowerState = 0;
                }
                else
                {
                    PowerState = 1;
                }

                return(true);
            }
            catch (Exception ex)
            {
                LogEvent.Info(ex.ToString());
                return(false);
            }
        }