public void ArcherGoLevel2() { Archer archer = gameObject.AddComponent <Archer>(); archer.LoadAttr(); archer.LevelManager = new ArcherLeveling(archer, 1); archer.LevelManager.AddEXP(700); Assert.AreEqual(2, archer.LevelManager.Level); Assert.AreEqual(135f, archer.MaxHPValue); Assert.AreEqual(31f, archer.ATKValue); Assert.AreEqual(13f, archer.MATKValue); }