示例#1
0
    internal void RefreshPlayerInfos()
    {
        //	MainManager menu = GameObject.FindObjectOfType(typeof(MainManager)) as MainManager;
        //	if(menu == null)
        //		return;
        //	menu.store.gameObject.SetActive(false);
        //	menu.uiState = MenuType.Loading;

        ArcaletItem.GetItemInstance(ag, iguid_player, CB_RefreshPlayerInfos, null);
    }
 void GetItemClass(int i)
 {
     ArcaletItem.GetItemClass(m_user[i].ag, iguid, CB_GetItemClass, null);
 }
示例#3
0
 //get item instance - player informations
 void GetPlayerInfos(string msg)
 {
     Debug.Log("GetPlayerInfos");
     serverSettings.dpPoid = int.Parse(msg);
     ArcaletItem.GetItemInstance(ag, iguid_player, CB_GetPlayerInfos, null);
 }
示例#4
0
 //get item class - server settings
 void GetServerSettings()
 {
     ArcaletItem.GetItemClass(ag, iguid_server, CB_GetServerSettings, null);
 }