public override void OnStateLateUpdate() { if (_StateMachine != null) { _ArgumentList.UpdateInput(_StateMachine, GraphArgumentUpdateTiming.Execute); _StateMachine.ExecuteLateUpdate(); } }
public override void OnStateLateUpdate() { if (_RuntimeFSM != null) { _ArgumentList.UpdateInput(_RuntimeFSM, GraphArgumentUpdateTiming.Execute); _RuntimeFSM.ExecuteLateUpdate(); } }