public void ResetCache() { GiveAwayCount = 0; FriendsList.Clear(); ApplyList.Clear(); TodayRobList.Clear(); }
public void AddNewRequest(GuildCharacter character) { ApplyList.Insert(0, character); if (ApplyList.Count > 20) { ApplyList.RemoveAt(ApplyList.Count - 1); } }
/// <summary> /// 添加好友申请 /// </summary> /// <returns></returns> public void AddFriendApply(int uid) { if (ApplyList.Count >= DataHelper.FriendApplyCountMax) { ApplyList.RemoveAt(ApplyList.Count - 1); } FriendApplyData apply = new FriendApplyData() { UserId = uid, ApplyDate = DateTime.Now }; ApplyList.Add(apply); }
public void RemoveApplyInfo(uint uuid) { PkgTeamUserIntro removeApplyInfo = null; foreach (PkgTeamUserIntro applyInfo in ApplyList) { if (applyInfo.brief.uuid == uuid) { removeApplyInfo = applyInfo; } } if (removeApplyInfo != null) { ApplyList.Remove(removeApplyInfo); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_APPLY_INFO_CHANGED, null); } }
private void HandleApplyList(ApplyList list) { if (list.ListId != "") { ApplyList newlist = ApplyList.getApplyListInfo(list.ListId); if (newlist != null) { if (Convert.ToDateTime(newlist.expirationDate) < DateTime.Now) { ApplyList.updateApplyListInfo(list); } } else { ApplyList.addApplyListInfo(list); } } }
/// <summary> /// 修改申请表并插入审批记录 /// </summary> /// <param name="approve_status">审批状态</param> /// <param name="reason">拒绝原因</param> private void ChangeApproveStatus(string approve_status, string reason = "") { applyinfo_grid.SelectedRows[0].Cells["apply_status"].Value = approve_status; applyinfo_grid.SelectedRows[0].Cells["reject_reason"].Value = reason; string list_id = applyinfo_grid.SelectedRows[0].Cells["list_id"].Value.ToString(); btn_approve.Enabled = false; btn_reject.Enabled = false; string applyid = applyinfo_grid.SelectedRows[0].Cells["apply_id"].Value.ToString(); ApplyInfo apply = ApplyInfo.getApplyInfo(applyid); if (apply != null) { ApprovalRecord approval = new ApprovalRecord(); approval.approvalStatus = apply.applyStatus = approve_status; approval.approvalContent = apply.rejectReason = reason; approval.approvalUserId = apply.lastApprovalUserId = currentUser.UserId; approval.ApprovalDate = apply.lastApprovalDate = DateTime.Now.ToString(); approval.applyId = apply.applyId; approval.ApprovalUserType = currentUser.UserType; approval.applyUserId = apply.applyUserId; if (!approve_status.Contains("拒绝")) { ApplyList list = new ApplyList(); list.insertUserId = apply.applyUserId; list.insertDate = DateTime.Now.ToString(); list.expirationDate = DateTime.Now.AddMonths(3).ToString(); list.ListId = applyinfo_grid.SelectedRows[0].Cells["list_id"].Value.ToString(); HandleApplyList(list); } if (ApplyInfo.updateApplyInfo(apply) > 0 && ApprovalRecord.addApprovalInfo(approval) > 0) { bindApplyGrid(); MessageBox.Show("操作成功!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information); } else { MessageBox.Show("操作失败,请重试!", "警告", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } }
public static string SelectSingleSalesReturn(long sales_return_id) { try { if (sales_return_id == 0) { return("'Null'"); } List <SalesReturn> _salesReturn = new List <SalesReturn>(); var data = Database._SalesReturnSelect(sales_return_id); foreach (var d in data) { SalesReturn _sr = new SalesReturn(); _sr.ID = d.ID; _sr.CustomerID = d.CustomerID.Value; _sr.CustomerName = d.CustomerName; _sr.Address = d.Address; _sr.ForwarderID = d.DeliverToID.Value; _sr.SalesmanID = d.SalesmanID.Value; _sr.PoNO = d.PONo; _sr.TermID = d.TermID.Value; _sr.RefNo = d.RefNo; _sr.RefSerial = d.RefNoSerial; _sr.Date = d.CreatedDate.Value; _sr.Notes = d.Notes; _sr.TotalAmount = d.TotalAmount.Value; var salesReturnDetails = Database._SalesReturnDetailsSelect(d.ID); List <SalesReturnDetail> salesReturnDetail = new List <SalesReturnDetail>(); foreach (var srd in salesReturnDetails) { SalesReturnDetail _srd = new SalesReturnDetail(); _srd.ID = srd.ID; _srd.ProductID = srd.ProductID.Value; _srd.ProductName = srd.ProductName; _srd.LocationID = srd.LocationID.Value; _srd.LocationName = srd.LocationName; _srd.Quantity = srd.Quantity.Value; _srd.Unit = srd.UnitName; _srd.UnitPrice = srd.UnitPrice.Value; _srd.Discount = srd.Discount; _srd.Amount = srd.Amount.Value; salesReturnDetail.Add(_srd); } _sr.SalesReturnDetails = salesReturnDetail; //-------------------------- var salesReturnPayment = Database._invoicePaymentSalesReturns.Where(x => x.SalesReturnID == d.ID); List <ApplyList> ApplyLists = new List <ApplyList>(); foreach (var srp in salesReturnPayment) { ApplyList _al = new ApplyList(); _al.InvoiceID = srp.InvoiceID.Value; _al.RefNo = Database._Invoices.SingleOrDefault(x => x.ID == srp.InvoiceID).RefNo + Database._Invoices.SingleOrDefault(x => x.ID == srp.InvoiceID).RefNoSerial; _al.Date = Database._Invoices.SingleOrDefault(x => x.ID == srp.InvoiceID).CreatedDate.Value; _al.Description = "Invoices"; var salesman_id = Database._Invoices.SingleOrDefault(x => x.ID == srp.InvoiceID.Value).SalesmanID; _al.Salesman = Database._Employees.SingleOrDefault(x => x.ID == salesman_id).EmployeeName; _al.Balance = (Database._Invoices.SingleOrDefault(x => x.ID == srp.InvoiceID).TotalAmount.Value - srp.Amount.Value); _al.AppliedAmount = srp.Amount.Value; ApplyLists.Add(_al); } _sr.ApplyLists = ApplyLists; _salesReturn.Add(_sr); } if (_salesReturn.Count <= 0) { return("'Null'"); } else { return(JsonConvert.SerializeObject(_salesReturn, Newtonsoft.Json.Formatting.None)); } } catch (Exception) { return(string.Empty); } }
void HandleServerData(ushort protocol, byte[] data) { switch (protocol) { case NetMsg.MSG_TEAM_INFO: { S2CTeamInfo pack = S2CPackBase.DeserializePack <S2CTeamInfo>(data); // 如果是新创建的队伍 if (TeamId == 0 && pack.team_info.team_id > 0) { RemoveAllBeInvitedInfos(); } TeamId = pack.team_info.team_id; LeaderId = pack.team_info.leader_id; TargetId = pack.team_info.target_id; TargetMinLevel = pack.team_info.min_lv; TargetMaxLevel = pack.team_info.max_lv; TeamMembers = pack.team_info.members; if (pack.team_info.auto_match == 0) { mIsAutoMatchingPlayer = false; } else { mIsAutoMatchingPlayer = true; } mIsAutoMatchingTeam = false; ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_INFO_CHANGED, new CEventBaseArgs(pack.auto_build)); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_AUTO_MATCHING_STATE_CHANGED, null); UpdateMembersTeamIcon(null); break; } case NetMsg.MSG_TEAM_LIST: { S2CTeamList pack = S2CPackBase.DeserializePack <S2CTeamList>(data); break; } case NetMsg.MSG_TEAM_APPLY: { S2CTeamApply pack = S2CPackBase.DeserializePack <S2CTeamApply>(data); if (pack.result == 1) { UINotice.Instance.ShowMessage(DBConstText.GetText("TEAM_APPLY_SUCCESS")); } else { UINotice.Instance.ShowMessage(DBConstText.GetText("TEAM_APPLY_FAIL")); } break; } case NetMsg.MSG_TEAM_APPLY_INFO: { S2CTeamApplyInfo pack = S2CPackBase.DeserializePack <S2CTeamApplyInfo>(data); foreach (PkgTeamUserIntro applyInfo in pack.apply_list) { if (IsInApllyList(applyInfo.brief.uuid) == false) { ApplyList.Add(applyInfo); } } if (IsAutoAgree == true && SceneHelp.Instance.IsInWildInstance() == true) { List <uint> uuids = new List <uint>(); uuids.Clear(); foreach (PkgTeamUserIntro apply in ApplyList) { uuids.Add(apply.brief.uuid); } HandleApply(1, uuids); } else { ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_APPLY_INFO_CHANGED, null); } break; } case NetMsg.MSG_TEAM_ADD_MEMBER: { S2CTeamAddMember pack = S2CPackBase.DeserializePack <S2CTeamAddMember>(data); if (HaveMember(pack.member.brief.uuid) == false) { TeamMembers.Add(pack.member); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_INFO_CHANGED, null); // 在申请列表里面删除该玩家 RemoveApplyInfo(pack.member.brief.uuid); } break; } case NetMsg.MSG_TEAM_LEAVE: { S2CTeamLeave pack = S2CPackBase.DeserializePack <S2CTeamLeave>(data); if (pack.uuid == Game.Instance.LocalPlayerID.obj_idx) { if (pack.reason == 1) { ApplyList.Clear(); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_APPLY_INFO_CHANGED, null); if (TeamMembers.Count == 1) { if (HaveTeam == true) { UINotice.Instance.ShowMessage(DBConstText.GetText("TEAM_DISMISS_TIPS")); } } else { if (HaveTeam == true) { string msg = DBConstText.GetText("TEAM_ME_LEAVE_TIPS"); //ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_SYSTEM_MESSAGE_SHOW, new CEventBaseArgs(msg)); UINotice.Instance.ShowMessage(msg); } } } else { if (HaveTeam == true) { string msg = DBConstText.GetText("TEAM_ME_EXPEL_TIPS"); //ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_SYSTEM_MESSAGE_SHOW, new CEventBaseArgs(msg)); UINotice.Instance.ShowMessage(msg); } } List <PkgTeamMember> tempMembers = new List <PkgTeamMember>(TeamMembers); TeamId = 0; LeaderId = 0; TargetType = 1; TargetId = 0; TargetMinLevel = 0; TargetMaxLevel = 0; TeamMembers.Clear(); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_INFO_CHANGED, null); UpdateMembersTeamIcon(tempMembers); } else { PkgTeamMember leaveMember = GetMember(pack.uuid); if (leaveMember != null) { TeamMembers.Remove(leaveMember); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_INFO_CHANGED, null); string msg = ""; if (pack.reason == 1) { msg = string.Format(DBConstText.GetText("TEAM_LEAVE_TIPS"), System.Text.Encoding.UTF8.GetString(leaveMember.brief.name)); UINotice.Instance.ShowMessage(msg); } else { msg = string.Format(DBConstText.GetText("TEAM_EXPEL_TIPS"), System.Text.Encoding.UTF8.GetString(leaveMember.brief.name)); UINotice.Instance.ShowMessage(msg); } ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_SYSTEM_MESSAGE_SHOW, new CEventBaseArgs(msg)); } } if (IsAutoAgree == true && SceneHelp.Instance.IsInWildInstance() == true) { List <uint> uuids = new List <uint>(); uuids.Clear(); foreach (PkgTeamUserIntro apply in ApplyList) { uuids.Add(apply.brief.uuid); } HandleApply(1, uuids); } break; } case NetMsg.MSG_TEAM_BE_REJECTED: { S2CTeamBeRejected pack = S2CPackBase.DeserializePack <S2CTeamBeRejected>(data); UINotice.Instance.ShowMessage(string.Format(DBConstText.GetText("TEAM_REJECT_TIPS"), System.Text.Encoding.UTF8.GetString(pack.leader_name))); break; } case NetMsg.MSG_TEAM_PROMOTE: { S2CTeamPromote pack = S2CPackBase.DeserializePack <S2CTeamPromote>(data); // 没有队伍的话,LeaderId要赋值为0 if (HaveTeam == true) { LeaderId = pack.uuid; } else { LeaderId = 0; } ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_INFO_CHANGED, null); UpdateMembersTeamIcon(null); // 如果不是转让给自己,则清空申请列表 if (pack.uuid != Game.GetInstance().LocalPlayerID.obj_idx) { ApplyList.Clear(); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_APPLY_INFO_CHANGED, null); PkgTeamMember member = GetMember(pack.uuid); if (member != null) { string msg = string.Format(DBConstText.GetText("TEAM_PROMOTE_TIPS"), System.Text.Encoding.UTF8.GetString(member.brief.name)); UINotice.Instance.ShowMessage(msg); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_SYSTEM_MESSAGE_SHOW, new CEventBaseArgs(msg)); } } else { string msg = DBConstText.GetText("TEAM_ME_PROMOTE_TIPS"); UINotice.Instance.ShowMessage(msg); ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_SYSTEM_MESSAGE_SHOW, new CEventBaseArgs(msg)); mIsAutoMatchingPlayer = false; ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_AUTO_MATCHING_STATE_CHANGED, null); } break; } case NetMsg.MSG_TEAM_INVITE: { S2CTeamInvite pack = S2CPackBase.DeserializePack <S2CTeamInvite>(data); if (pack.type > 0) { UINotice.Instance.ShowMessage(string.Format(DBConstText.GetText("TEAM_HAVE_INVITED"), System.Text.Encoding.UTF8.GetString(pack.name))); } AddInviteCD(pack.uuid); break; } case NetMsg.MSG_TEAM_BE_INVITE: { S2CTeamBeInvite pack = S2CPackBase.DeserializePack <S2CTeamBeInvite>(data); if (IsAutoRejectInvite == true) { HandleInvite(2, pack.team_id, 1); break; } bool existing = false; foreach (S2CTeamBeInvite teamBeInvite in BeInvitedInfos) { if (teamBeInvite.team_id == pack.team_id) { existing = true; } } if (existing == false) { BeInvitedInfos.Add(pack); } ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_BE_INVITED, null); break; } case NetMsg.MSG_TEAM_HANDLE_INVITE: { S2CTeamHandleInvite pack = S2CPackBase.DeserializePack <S2CTeamHandleInvite>(data); if (pack.choice == 2) { // 对方已设置本次登录不再接收邀请 if (pack.type == 1) { UINotice.Instance.ShowMessage(string.Format(DBConstText.GetText("TEAM_AUTO_REJECT_TIPS"), System.Text.Encoding.UTF8.GetString(pack.name))); } else { UINotice.Instance.ShowMessage(string.Format(DBConstText.GetText("TEAM_REJECT_INVITE"), System.Text.Encoding.UTF8.GetString(pack.name))); } } break; } case NetMsg.MSG_TEAM_INTRO: { S2CTeamIntro pack = S2CPackBase.DeserializePack <S2CTeamIntro>(data); break; } case NetMsg.MSG_TEAM_TARGET: { S2CTeamTarget pack = S2CPackBase.DeserializePack <S2CTeamTarget>(data); TargetId = pack.target_id; TargetMinLevel = pack.min_lv; TargetMaxLevel = pack.max_lv; ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_TARGET_CHANGED, null); break; } case NetMsg.MSG_TEAM_MEMBER_INFO: { S2CTeamMemberInfo pack = S2CPackBase.DeserializePack <S2CTeamMemberInfo>(data); PkgTeamMember member = GetMember(pack.uuid); if (member != null) { member.dungeon_id = pack.dungeon_id; member.brief = pack.info; } ClientEventMgr.Instance.FireEvent((int)ClientEvent.CE_TEAM_INFO_CHANGED, null); break; } case NetMsg.MSG_TEAM_SET_MATCH: { S2CTeamSetMatch pack = S2CPackBase.DeserializePack <S2CTeamSetMatch>(data); if (pack.auto_match == 0) { IsAutoMatchingPlayer = false; } else { IsAutoMatchingPlayer = true; } break; } case NetMsg.MSG_TEAM_NEARBY_USER: { S2CTeamNearbyUser pack = S2CPackBase.DeserializePack <S2CTeamNearbyUser>(data); break; } case NetMsg.MSG_TEAM_ERROR: { S2CTeamError pack = S2CPackBase.DeserializePack <S2CTeamError>(data); PkgTeamMember member = GetMember(pack.uuid); if (member != null) { UINotice.Instance.ShowMessage(DBConstText.GetText("INSTANCE_CAN_NOT_START_INSTANCE") + xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_83") + GameConst.COLOR_DARK_RED + System.Text.Encoding.UTF8.GetString(member.brief.name) + xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_42") + DBErrorCode.GetErrorString(pack.err_code)); } ui.ugui.UIManager.Instance.ShowWaitScreen(false); break; } default: break; } }
public void RemoveRequest(int userId) { ApplyList.RemoveAll(t => t.UserID == userId); }
/// <summary> /// 查找邀请人 /// </summary> /// <returns></returns> public GuildCharacter FindRequest(int userId) { return(ApplyList.Find(t => t.UserID == userId)); }
/// <summary> /// 查找好友申请 /// </summary> /// <returns></returns> public FriendApplyData FindFriendApply(int uid) { return(ApplyList.Find(t => (t.UserId == uid))); }
/// <summary> /// 是否有此好友申请 /// </summary> /// <returns></returns> public bool IsHaveFriendApply(int uid) { return(ApplyList.Find(t => (t.UserId == uid)) != null); }