private void ViewModelOnAppliedItemStarted(object sender, AppliedItemWrapper AppliedItem) { ShowAppliedItemStoryboard.Begin(); }
private void GameClient_OnAppliedItemStarted(object sender, AppliedItemWrapper e) { RaisePropertyChanged("IsIncenseActive"); AppliedItemStarted?.Invoke(null, e); }
private void ViewModelOnAppliedItemExpired(object sender, AppliedItemWrapper AppliedItem) { HideAppliedItemStoryboard.Begin(); }