private void CreateApple(int percent)
        {
            if (Apples.Count < appleCount && rnd.Next(100) <= percent)
            {
                int x     = rnd.Next(view.MapWidth - BlockSize);
                int y     = rnd.Next(view.MapHeight - BlockSize);
                var apple = new AppleViewModel(x, y, 12, 12);

                if (Player != null)
                {
                    if (Walls.Find(wall => IsCollision(wall, apple)) == null &&
                        IsCollision(Player, apple) == false)
                    {
                        Apples.Add(apple);
                    }
                }
                else
                {
                    if (Walls.Find(wall => IsCollision(wall, apple)) == null &&
                        IsCollision(reservePlayer, apple) == false)
                    {
                        Apples.Add(apple);
                    }
                }
            }
        }
        public ActionResult Index()
        {
            AppleViewModel model = new AppleViewModel()
            {
                BodyColor = Global.Apple.BodyColor,
                LeafColor = Global.Apple.LeafColor,
                StemColor = Global.Apple.StemColor,
            };

            return(View(model));
        }