private void startButton_Click(object sender, EventArgs e) { endTime = DateTime.Now.AddMinutes(20); timer.Start(); appState = AppState.Running; UpdateTexts(); }
private void LoadMarkupCategories(Configuration.ApplicationRow application, AppState appState, OleDbConnection connection) { bool selected = false; foreach (Configuration.ApplicationMarkupCategoryRow link in application.GetApplicationMarkupCategoryRows()) { string roles = link.MarkupCategoryRow.IsAuthorizedRolesNull() ? "public" : link.MarkupCategoryRow.AuthorizedRoles; if (AppUser.RoleIsInList(roles, connection)) { HtmlGenericControl option = new HtmlGenericControl("option"); option.Attributes["value"] = link.CategoryID; option.InnerText = link.MarkupCategoryRow.DisplayName; if (link.CategoryID == appState.MarkupCategory) { option.Attributes["selected"] = "selected"; selected = true; } ddlMarkupCategory.Controls.Add(option); } } if (!selected) { appState.MarkupCategory = ""; appState.MarkupGroups = new StringCollection(); if (ddlMarkupCategory.Controls.Count > 0) { appState.MarkupCategory = ((HtmlGenericControl)ddlMarkupCategory.Controls[0]).Attributes["value"]; } } }
private void Form1_Load(object sender, EventArgs e) { appState = AppState.Initial; timer.Interval = 1000; timer.Tick += timer_Tick; UpdateTexts(); }
public AppInfo( string aName, AppState aState, bool aPendingUpdate, bool aPendingDelete, string aUdn, string aFriendlyName, bool aAutoUpdate, string aUpdateUrl, string aIconUrl, AppVersion aVersion, DateTime? aDownloadLastModified, bool aIsSystemApp) { Name = aName; State = aState; PendingUpdate = aPendingUpdate; PendingDelete = aPendingDelete; Udn = aUdn; FriendlyName = aFriendlyName; AutoUpdate = aAutoUpdate; UpdateUrl = aUpdateUrl; IconUrl = aIconUrl; Version = aVersion; DownloadLastModified = aDownloadLastModified; IsSystemApp = aIsSystemApp; }
public void Run(IBackgroundTaskInstance taskInstance) { smtc = BackgroundMediaPlayer.Current.SystemMediaTransportControls; smtc.ButtonPressed += Smtc_ButtonPressed; smtc.PropertyChanged += Smtc_PropertyChanged; smtc.IsEnabled = true; smtc.IsPauseEnabled = true; smtc.IsPlayEnabled = true; smtc.IsNextEnabled = true; smtc.IsPreviousEnabled = true; var value = ApplicationSettingsHelper.ReadResetSettingsValue(ApplicationSettingsConstants.AppState); if (value == null) foregroundAppState = AppState.Unknown; else foregroundAppState = EnumHelper.Parse<AppState>(value.ToString()); BackgroundMediaPlayer.Current.CurrentStateChanged += Current_CurrentStateChanged; BackgroundMediaPlayer.MessageReceivedFromForeground += BackgroundMediaPlayer_MessageReceivedFromForeground; if (foregroundAppState != AppState.Suspended) MessageService.SendMessageToForeground(new BackgroundTaskStateChangedMessage(BackgroundTaskState.Running)); ApplicationSettingsHelper.SaveSettingsValue(ApplicationSettingsConstants.BackgroundTaskState, BackgroundTaskState.Running.ToString()); deferral = taskInstance.GetDeferral(); // This must be retrieved prior to subscribing to events below which use it ReadytoConfirmFiles(); // Mark the background task as started to unblock SMTC Play operation (see related WaitOne on this signal) taskInstance.Task.Completed += TaskCompleted; taskInstance.Canceled += new BackgroundTaskCanceledEventHandler(OnCanceled); }
/// <summary> /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// </summary> public App() { appState = AppState.OFFLINE; this.InitializeComponent(); this.Suspending += OnSuspending; this.Resuming += App_Resuming; }
public PdfMap(AppState appState, string templateId, List<String> input, PreserveMode preserveMode, double originalWidth) { _appState = appState; _templateId = templateId; _input = input; _preserveMode = preserveMode; _originalWidth = originalWidth; }
/// <summary> /// 设置程序状态 /// </summary> /// <param name="state"></param> void SetAppState(AppState state) { appState = state; this.btnStart.Enabled = (appState == AppState.Stoped); this.btnStop.Enabled = (appState == AppState.Started); this.txtBindAddr.Enabled = (appState == AppState.Stoped); this.txtBindPort.Enabled = (appState == AppState.Stoped); this.txtTargetAddr.Enabled = (appState == AppState.Stoped); this.txtTargetPort.Enabled = (appState == AppState.Stoped); this.txtDisConn.Enabled = (appState == AppState.Started); this.btnDisconn.Enabled = (appState == AppState.Started && this.txtDisConn.Text.Length > 0); }
private void stopButton_Click(object sender, EventArgs e) { switch (appState) { case AppState.Initial: case AppState.Stopped: Application.Exit(); break; case AppState.Running: case AppState.Alarming: timer.Stop(); appState = AppState.Stopped; break; } UpdateTexts(); }
public void Initialize(Configuration config, AppState appState, Configuration.ApplicationRow application) { using (OleDbConnection connection = AppContext.GetDatabaseConnection()) { LoadMarkupCategories(application, appState, connection); if (AppAuthentication.Mode != AuthenticationMode.None) { tboMarkupUser.Attributes["value"] = AppUser.GetDisplayName(connection); tboMarkupUser.Attributes["disabled"] = "disabled"; chkMarkupLock.Style["visibility"] = "visible"; labMarkupLock.Style["visibility"] = "visible"; cmdNewMarkup.Attributes["class"] = "CommandLink"; } } }
public static void ResetCoordinates() { Globals.X1 = 0.00; Globals.Y1 = 0.00; Globals.X2 = 0.00; Globals.Y2 = 0.00; Globals.X3 = 0.00; Globals.Y3 = 0.00; Globals.X4 = 0.00; Globals.Y4 = 0.00; setCoordinates = false; appState = AppState.firstCoordinate; }
/// <summary> /// Registers the notification. /// </summary> /// <param name="appState">State of the application.</param> /// <exception cref="System.Configuration.ConfigurationErrorsException">AnalyticsNotifications Service URL setting is null or empty</exception> public void RegisterNotification(AppState appState) { try { //Adding to group by projectId Nlog.Log(LogLevel.Trace, "PC Web - Start addining connection into group"); Groups.Add(Context.ConnectionId, appState.ProjectId.ToString(CultureInfo.InvariantCulture)); Nlog.Log(LogLevel.Trace, "PC Web - Connection added to group"); if (BaseApiController.IsMockMode()) { MockWorkflowState.WorkflowStateChanged += OnMockWorkflowStateChanged; } else { Nlog.Log(LogLevel.Trace, "PC Web - Fired RegisterNotification"); var serviceUri = ConfigurationManager.AppSettings.Get(AnalyticsNotifications); if (String.IsNullOrEmpty(serviceUri)) { throw new ConfigurationErrorsException("AnalyticsNotifications Service URL setting is null or empty"); } var hubConnection = new HubConnection(serviceUri); var serviceHubProxy = hubConnection.CreateHubProxy("WorkflowStateServiceHub"); //Handle incoming calls from service //BroadcastWorkflowState for updated project serviceHubProxy.On<long, List<AnalyticsWorkflowState>>("UpdateWorkflowState", BroadcastWorkflowState); //Signalr service connection Nlog.Log(LogLevel.Trace, "PC Web - Starting service signalr connection"); hubConnection.Start().ContinueWith(task => {}).Wait(); Nlog.Log(LogLevel.Trace, "PC Web - Service signalr connection success"); //Register for notifications Nlog.Log(LogLevel.Trace, "PC Web - Invoking service signalr RegisterNotification"); serviceHubProxy.Invoke("RegisterNotification", appState.MatterId, appState.ProjectId) .ContinueWith(task =>{}).Wait(); Nlog.Log(LogLevel.Trace, "PC Web - Invoked service signalr RegisterNotification"); } } catch (Exception ex) { Nlog.Log(LogLevel.Error, ex.GetBaseException()); } }
void timer_Tick(object sender, EventArgs e) { switch (appState) { case AppState.Running: var remainingTime = (DateTime.Now - endTime); timeDisplay.Text = remainingTime.ToString("mm\\:ss"); if (remainingTime.TotalSeconds >= 0) { appState = AppState.Alarming; UpdateTexts(); } break; case AppState.Alarming: System.Media.SystemSounds.Beep.Play(); break; } }
private void Initialize(AppState appState, int width, int height, double resolution) { _appState = appState; _width = width; _height = height; _resolution = resolution; if (_width * _resolution > 2048) { _resolution *= 2048 / (_resolution * _width); } if (_height * _resolution > 2048) { _resolution *= 2048 / (_resolution * _height); } _extent = _appState.Extent; _extent.Reaspect(_width, _height); _transform = new AffineTransformation(_width, _height, _extent); }
internal XNALogic(Application parent, object host, out Microsoft.Xna.Framework.GamerServices.GamerServicesComponent gamerServicesComponent) { this.state = new AppState(parent); this.parent = parent; parent.UpdateManager.Add(state); parent.UpdateManager.Add(parent); gamerServicesComponent = null; if (host is GameComponentHost) { this.xnaGame = new XNAGameComponentHostAppWrapper(this, parent, host as GameComponentHost); } else { #if !XBOX360 if (host == null) { this.xnaGame = new XNAGameAppWrapper(this, parent, out gamerServicesComponent); } //else //{ // WinFormsHostControl _host = host as WinFormsHostControl; // if (_host != null) // this.xnaGame = new XNAWinFormsHostAppWrapper(this, parent, _host); // else // this.xnaGame = new XNAGameAppWrapper(this, parent, out gamerServicesComponent); //} #else this.xnaGame = new XNAGameAppWrapper(this, parent, out gamerServicesComponent); #endif } this.Exiting += delegate { Xen.Graphics.Resource.ClearResourceTracking(); }; }
/// <summary> /// 设置程序状态 /// </summary> /// <param name="state"></param> void SetAppState(AppState state) { appState = state; this.btnStart.Enabled = (appState == AppState.Stoped); this.btnStop.Enabled = (appState == AppState.Started); this.txtIpAddress.Enabled = (appState == AppState.Stoped); this.txtPort.Enabled = (appState == AppState.Stoped); this.txtDisConn.Enabled = (appState == AppState.Started); this.btnDisconn.Enabled = (appState == AppState.Started && this.txtDisConn.Text.Length > 0); }
/// <summary> /// The Run method is the entry point of a background task. /// </summary> /// <param name="taskInstance"></param> public void Run(IBackgroundTaskInstance taskInstance) { Debug.WriteLine("Background Audio Task " + taskInstance.Task.Name + " starting..."); // Initialize SystemMediaTransportControls (SMTC) for integration with // the Universal Volume Control (UVC). // // The UI for the UVC must update even when the foreground process has been terminated // and therefore the SMTC is configured and updated from the background task. smtc = BackgroundMediaPlayer.Current.SystemMediaTransportControls; smtc.ButtonPressed += smtc_ButtonPressed; smtc.PropertyChanged += smtc_PropertyChanged; smtc.IsEnabled = true; smtc.IsPauseEnabled = true; smtc.IsPlayEnabled = true; smtc.IsNextEnabled = true; smtc.IsPreviousEnabled = true; // Read persisted state of foreground app var value = ApplicationSettingsHelper.ReadResetSettingsValue(ApplicationSettingsConstants.AppState); if (value == null) foregroundAppState = AppState.Unknown; else foregroundAppState = EnumHelper.Parse<AppState>(value.ToString()); // Add handlers for MediaPlayer BackgroundMediaPlayer.Current.CurrentStateChanged += Current_CurrentStateChanged; // Initialize message channel BackgroundMediaPlayer.MessageReceivedFromForeground += BackgroundMediaPlayer_MessageReceivedFromForeground; // Send information to foreground that background task has been started if app is active if (foregroundAppState != AppState.Suspended) MessageService.SendMessageToForeground(new BackgroundAudioTaskStartedMessage()); ApplicationSettingsHelper.SaveSettingsValue(ApplicationSettingsConstants.BackgroundTaskState, BackgroundTaskState.Running.ToString()); deferral = taskInstance.GetDeferral(); // This must be retrieved prior to subscribing to events below which use it // Mark the background task as started to unblock SMTC Play operation (see related WaitOne on this signal) backgroundTaskStarted.Set(); smtc.PlaybackStatus = MediaPlaybackStatus.Stopped; // Associate a cancellation and completed handlers with the background task. taskInstance.Task.Completed += TaskCompleted; taskInstance.Canceled += new BackgroundTaskCanceledEventHandler(OnCanceled); // event may raise immediately before continung thread excecution so must be at the end }
/// <summary> /// 初始化设备列表信息 /// </summary> static NvrTable() { string path = AppDomain.CurrentDomain.BaseDirectory + "Config\\"; m_storageType = (AppState.GetConfigSetting(m_storageTypeKey) != null) ? StorageTypesConverter.GetStorageType(AppState.GetConfigSetting(m_storageTypeKey)) : StorageTypes.Unknown; m_connStr = AppState.GetConfigSetting(m_connStrKey); if (m_storageType == StorageTypes.SQLite) { m_connStr = string.Format(m_connStr, path); } if (m_storageType == StorageTypes.Unknown || m_connStr.IsNullOrBlank()) { throw new ApplicationException("The SIP Registrar cannot start with no persistence settings."); } }
public override void AdvanceDemo() { switch (currentAppState) { case AppState.DemoStepCreateSession: CloudManager.ResetSessionStatusIndicators(); currentAnchorId = ""; currentCloudAnchor = null; currentAppState = AppState.DemoStepConfigSession; break; case AppState.DemoStepConfigSession: ConfigureSession(); currentAppState = AppState.DemoStepStartSession; break; case AppState.DemoStepStartSession: CloudManager.EnableProcessing = true; currentAppState = AppState.DemoStepCreateLocalAnchor; break; case AppState.DemoStepCreateLocalAnchor: if (spawnedObject != null) { currentAppState = AppState.DemoStepSaveCloudAnchor; } break; case AppState.DemoStepSaveCloudAnchor: currentAppState = AppState.DemoStepSavingCloudAnchor; SaveCurrentObjectAnchorToCloud(); break; case AppState.DemoStepStopSession: CloudManager.EnableProcessing = false; CleanupSpawnedObjects(); CloudManager.ResetSession(); currentAppState = AppState.DemoStepCreateSessionForQuery; break; case AppState.DemoStepCreateSessionForQuery: ConfigureSession(); currentAppState = AppState.DemoStepStartSessionForQuery; break; case AppState.DemoStepStartSessionForQuery: CloudManager.EnableProcessing = true; currentAppState = AppState.DemoStepLookForAnchor; break; case AppState.DemoStepLookForAnchor: currentAppState = AppState.DemoStepLookingForAnchor; currentWatcher = CloudManager.CreateWatcher(); break; case AppState.DemoStepLookingForAnchor: break; case AppState.DemoStepDeleteFoundAnchor: Task.Run(async() => { await CloudManager.DeleteAnchorAsync(currentCloudAnchor); currentCloudAnchor = null; }); currentAppState = AppState.DemoStepStopSessionForQuery; CleanupSpawnedObjects(); break; case AppState.DemoStepStopSessionForQuery: CloudManager.EnableProcessing = false; currentWatcher = null; currentAppState = AppState.DemoStepComplete; break; case AppState.DemoStepComplete: currentCloudAnchor = null; currentAppState = AppState.DemoStepCreateSession; CleanupSpawnedObjects(); break; default: Debug.Log("Shouldn't get here for app state " + currentAppState.ToString()); break; } }
IEnumerator OnSceneLoadedRoutine() { Dbg.LogRelease(this, "APP: Scene loaded"); while (!readyForSceneLoad) { yield return(null); } Scene activeScene = SceneManager.GetActiveScene(); if (activeScene.name == splashSceneName) { Dbg.LogRelease(this, "APP: Scene was splash"); // Null here already because after this we're done setupRoutine = null; for (int buildIndex = 0; buildIndex < SceneManager.sceneCountInBuildSettings; ++buildIndex) { string sceneName = Path.GetFileNameWithoutExtension(SceneUtility.GetScenePathByBuildIndex(buildIndex)); bool validSceneName = !string.IsNullOrEmpty(sceneName) && sceneName != loadingSceneName && sceneName != splashSceneName ; if (validSceneName) { Dbg.LogRelease(this, "APP: Found first scene \"{0}\"", sceneName); LoadScene(sceneName); yield break; } } Dbg.LogErrorRelease(this, "APP: Did not find a first scene to load"); yield break; } Dbg.LogRelease(this, "APP: Disabling Gravity"); Vector3 gravityToRestore = Physics.gravity; Physics.gravity = Vector3.zero; AppState appState = FindAndInitializeAppState(); if (appState != null) { while (!appState.readyForSetup) { yield return(null); } currentAppState = appState; try { currentAppState.AtSetup(); } catch (Exception exc) { Dbg.LogExcRelease(exc); Dbg.LogErrorRelease(this, "APP: State setup failed"); UE.Debug.Break(); } } Dbg.LogRelease(this, "APP: Restoring Gravity"); Physics.gravity = gravityToRestore; setupRoutine = null; }
// Activate weird delegates protected override async Task MigrateContext(AppState state) { var block = await Cache.Blocks.CurrentAsync(); var protocol = await Cache.Protocols.GetAsync(block.ProtoCode); var weirdDelegates = (await Db.Contracts .AsNoTracking() .Include(x => x.WeirdDelegate) .Where(x => x.DelegateId == null && x.WeirdDelegateId != null && x.WeirdDelegate.Balance > 0) .Select(x => new { Contract = x, Delegate = x.WeirdDelegate }) .ToListAsync()) .GroupBy(x => x.Delegate.Id); var activatedDelegates = new Dictionary <int, Data.Models.Delegate>(weirdDelegates.Count()); foreach (var weirds in weirdDelegates) { var delegat = await UpgradeUser(weirds.First().Delegate, block.Level, protocol); activatedDelegates.Add(delegat.Id, delegat); delegat.MigrationsCount++; block.Operations |= Operations.Migrations; Db.MigrationOps.Add(new MigrationOperation { Id = Cache.AppState.NextOperationId(), Block = block, Level = block.Level, Timestamp = block.Timestamp, Account = delegat, Kind = MigrationKind.ActivateDelegate }); state.MigrationOpsCount++; foreach (var weird in weirds) { var delegator = weird.Contract; if (delegator.DelegateId != null) { throw new Exception("migration error"); } delegator.WeirdDelegate = null; Db.TryAttach(delegator); Cache.Accounts.Add(delegator); delegator.WeirdDelegate = delegat; delegator.Delegate = delegat; delegator.DelegateId = delegat.Id; delegator.DelegationLevel = delegator.FirstLevel; delegator.Staked = true; delegat.DelegatorsCount++; delegat.StakingBalance += delegator.Balance; } } var ids = activatedDelegates.Keys.ToList(); var weirdOriginations = await Db.OriginationOps .AsNoTracking() .Where(x => x.Contract != null && ids.Contains((int)x.Contract.WeirdDelegateId)) .Select(x => new { x.Contract.WeirdDelegateId, Origination = x }) .ToListAsync(); foreach (var op in weirdOriginations) { var delegat = activatedDelegates[(int)op.WeirdDelegateId]; Db.TryAttach(op.Origination); op.Origination.Delegate = delegat; if (delegat.Id != op.Origination.SenderId && delegat.Id != op.Origination.ManagerId) { delegat.OriginationsCount++; } } }
public void ResetStage() { CurrentAppState = AppState.Waitingfordisplay; }
protected override async Task RevertContext(AppState state) { var block = await Cache.Blocks.CurrentAsync(); var delegates = await Db.Delegates .AsNoTracking() .Include(x => x.DelegatedAccounts) .Where(x => x.ActivationLevel == block.Level) .ToListAsync(); foreach (var delegat in delegates) { var delegators = delegat.DelegatedAccounts.ToList(); foreach (var delegator in delegators) { Db.TryAttach(delegator); Cache.Accounts.Add(delegator); (delegator as Contract).WeirdDelegate = null; delegator.Delegate = null; delegator.DelegateId = null; delegator.DelegationLevel = null; delegator.Staked = false; delegat.DelegatorsCount--; delegat.StakingBalance -= delegator.Balance; } if (delegat.StakingBalance != delegat.Balance || delegat.DelegatorsCount > 0) { throw new Exception("migration error"); } var user = DowngradeDelegate(delegat); user.MigrationsCount--; foreach (var delegator in delegators) { (delegator as Contract).WeirdDelegate = user; } } var migrationOps = await Db.MigrationOps .AsNoTracking() .Where(x => x.Kind == MigrationKind.ActivateDelegate) .ToListAsync(); Db.MigrationOps.RemoveRange(migrationOps); state.MigrationOpsCount -= migrationOps.Count; var ids = delegates.Select(x => x.Id).ToList(); var weirdOriginations = await Db.OriginationOps .AsNoTracking() .Where(x => x.Contract != null && ids.Contains((int)x.Contract.WeirdDelegateId)) .Select(x => new { x.Contract.WeirdDelegateId, Origination = x }) .ToListAsync(); foreach (var op in weirdOriginations) { var delegat = delegates.First(x => x.Id == op.WeirdDelegateId); Db.TryAttach(op.Origination); op.Origination.DelegateId = null; if (delegat.Id != op.Origination.SenderId && delegat.Id != op.Origination.ManagerId) { delegat.OriginationsCount--; } } }
/// <summary>Closes the Page.</summary> private void ClosePage() => AppState.GoBack();
public UIItemsPresenter(UIItemsUseCase useCase, AppState appState) { _useCase = useCase; _appState = appState; }
public static void ExportToGLTF(this MiloObjectDir milo, string path, AppState appState) { var serializer = appState.GetSerializer(); var pathDirectory = Path.GetDirectoryName(path); var textures = milo.Entries .Where(x => "Tex".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase)) .Select(y => serializer.ReadFromMiloObjectBytes <Tex>(y as MiloObjectBytes)) .ToList(); var extTexs = textures.Where(x => x.UseExternal).ToList(); var miloDir = appState.GetWorkingDirectory().FullPath; // Update textures foreach (var texture in textures.Where(x => x.UseExternal && x.Bitmap == null)) // TODO: Figure out what UseExternal actually means { var texPath = Path.Combine(miloDir, MakeGenPath(texture.ExternalPath, appState.SystemInfo.Platform)); var bitmap = serializer.ReadFromFile <HMXBitmap>(texPath); texture.Bitmap = bitmap; texture.UseExternal = false; } var views = milo.Entries .Where(x => "View".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase)) .Select(y => serializer.ReadFromMiloObjectBytes <View>(y as MiloObjectBytes)) .ToList(); views.AddRange(milo.Entries .Where(x => "Group".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase)) .Select(y => serializer.ReadFromMiloObjectBytes <Group>(y as MiloObjectBytes)) .ToList()); var meshes = milo.Entries .Where(x => "Mesh".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase)) .Select(y => serializer.ReadFromMiloObjectBytes <Mackiloha.Render.Mesh>(y as MiloObjectBytes)) .Where(z => !string.IsNullOrEmpty(z.Material)) // Don't care about bone meshes for now .ToList(); var trans = milo.Entries .Where(x => "Trans".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase)) .Select(y => serializer.ReadFromMiloObjectBytes <Mackiloha.Render.TransStandalone>(y as MiloObjectBytes)) .ToList(); var materials = milo.Entries .Where(x => "Mat".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase)) .Select(y => serializer.ReadFromMiloObjectBytes <Mackiloha.Render.Mat>(y as MiloObjectBytes)) //.Where(z => z.TextureEntries.Count > 0 && z.TextureEntries.Any(w => !string.IsNullOrEmpty(w.Texture))) // TODO: Idk? .ToList(); var cams = milo.Entries .Where(x => "Cam".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase) && appState.SystemInfo.Version <= 10) .Select(y => serializer.ReadFromMiloObjectBytes <Cam>(y as MiloObjectBytes)) .ToList(); var environs = milo.Entries .Where(x => "Environ".Equals(x.Type, StringComparison.CurrentCultureIgnoreCase) && appState.SystemInfo.Version <= 10) .Select(y => serializer.ReadFromMiloObjectBytes <Environ>(y as MiloObjectBytes)) .ToList(); var miloEntries = textures .Union <MiloObject>(views) .Union(meshes) .Union(trans) .Union(materials) .Union(cams) .Union(environs) .ToList(); var transEntries = miloEntries .Where(x => x is ITrans) .ToList(); var drawEntries = miloEntries .Where(x => x is IDraw) .ToList(); /* var transforms = milo.Entries * .Where(x => x.Type.Equals("Trans", StringComparison.CurrentCultureIgnoreCase)) * .Select(y => * { * var trans = MiloOG.Trans.FromStream(new MemoryStream((y as MiloEntry).Data)); * trans.Name = y.Name; * return trans; * }).ToList(); */ var scene = new GLTF() { Asset = new Asset() { Generator = $"Mackiloha v{typeof(MiloExtensions).Assembly.GetName().Version}" }, Images = textures.Select(x => new Image() { Name = Path.GetFileNameWithoutExtension(x.Name) + ".png", Uri = Path.GetFileNameWithoutExtension(x.Name) + ".png" }).ToArray(), Samplers = new Sampler[] { new Sampler() { MagFilter = MagFilter.Linear, MinFilter = MinFilter.Nearest, WrapS = WrapMode.Repeat, WrapT = WrapMode.Repeat } }, Scene = 0 }; var currentOffset = 0; scene.Textures = textures.Select(x => new Texture() { Name = x.Name, Sampler = 0, Source = currentOffset++ }).ToArray(); var keyIdxPairs = Enumerable.Range(0, textures.Count).ToDictionary(x => textures[x].Name); scene.Materials = materials.Select(x => new Material() { Name = x.Name, PbrMetallicRoughness = new PbrMetallicRoughness() { BaseColorTexture = // Verify material has texture and exists in milo (x.TextureEntries.Any(w => !string.IsNullOrEmpty(w.Texture)) && keyIdxPairs.ContainsKey(x.TextureEntries.First(x => !string.IsNullOrEmpty(x.Texture)).Texture)) ? new BaseColorTexture() { // TODO: Figure out how to map multiple textures to single material Index = keyIdxPairs[x.TextureEntries.First(y => !string.IsNullOrEmpty(y.Texture)).Texture] } : null, BaseColorFactor = new Vector4 <double>(x.BaseColor.R, x.BaseColor.G, x.BaseColor.B, x.BaseColor.A), MetallicFactor = (x.TextureEntries.Any(w => !string.IsNullOrEmpty(w.Texture)) && x.TextureEntries.First(y => !string.IsNullOrEmpty(y.Texture)).Unknown2 == 2) ? 1 : 0, RoughnessFactor = (x.TextureEntries.Any(w => !string.IsNullOrEmpty(w.Texture)) && x.TextureEntries.First(y => !string.IsNullOrEmpty(y.Texture)).Unknown2 == 2) ? 0 : 1 }, EmissiveFactor = new Vector3 <double>(), AlphaMode = AlphaMode.Mask, // x.Blend == BlendFactor.One ? AlphaMode.Blend : AlphaMode.Opaque, DoubleSided = true }).ToArray(); if (!Directory.Exists(pathDirectory)) { // Create directory Directory.CreateDirectory(pathDirectory); } // Saves textures for (int i = 0; i < textures.Count; i++) { textures[i].Bitmap.SaveAs(serializer.Info, Path.Combine(pathDirectory, scene.Images[i].Uri)); } var accessors = new List <Accessor>(); var sceneMeshes = new List <GLTFTools.Mesh>(); int bufferSize12 = meshes.Select(x => x.Vertices.Count * 12 * 2).Sum(); // Verts + norms int bufferSize8 = meshes.Select(x => x.Vertices.Count * 8).Sum(); // UV int bufferSize4 = meshes.Select(x => x.Faces.Count * 6).Sum(); // Faces if (bufferSize4 % 4 != 0) { bufferSize4 += 4 - (bufferSize4 % 4); } scene.Buffers = new GLTFTools.Buffer[] { new GLTFTools.Buffer() { Name = Path.GetFileNameWithoutExtension(path), ByteLength = (bufferSize4 + bufferSize8 + bufferSize12), Uri = Path.GetFileNameWithoutExtension(path) + ".bin" } }; scene.BufferViews = new BufferView[] { new BufferView() { Name = "vertsAndNorms", ByteLength = bufferSize12, ByteOffset = 0, ByteStride = 12 }, new BufferView() { Name = "uvs", ByteLength = bufferSize8, ByteOffset = bufferSize12, ByteStride = 8 }, new BufferView() { Name = "faces", ByteLength = bufferSize4, ByteOffset = bufferSize12 + bufferSize8, ByteStride = null } }; int buffer12Offset = scene.BufferViews[0].ByteOffset.Value; int buffer8Offset = scene.BufferViews[1].ByteOffset.Value; int buffer4Offset = scene.BufferViews[2].ByteOffset.Value; var bw = new BinaryWriter(new MemoryStream(new byte[bufferSize12 + bufferSize8 + bufferSize4])); Dictionary <string, int> meshIndex = new Dictionary <string, int>(); currentOffset = 0; keyIdxPairs = Enumerable .Range(0, materials.Count) .ToDictionary(x => materials[x].Name); foreach (var mesh in meshes) { if (mesh.Vertices.Count <= 0 || mesh.Faces.Count <= 0) { continue; } meshIndex.Add(mesh.Name, currentOffset++); // Finds related material + texture var mat = materials.First(x => ((string)x.Name).Equals(mesh.Material, StringComparison.CurrentCultureIgnoreCase)); sceneMeshes.Add(new GLTFTools.Mesh() { Name = mesh.Name, Primitives = new MeshPrimitive[] { new MeshPrimitive() { Attributes = new MeshPrimitiveAttributes() { Position = accessors.Count, Normal = accessors.Count + 1, TextureCoordinate0 = accessors.Count + 2 }, Indices = accessors.Count + 3, Material = keyIdxPairs[mesh.Material], Mode = RenderMode.Triangles } } }); // Vertices accessors.Add(new Accessor() { Name = mesh.Name + "_positions", ComponentType = ComponentType.Float, Count = mesh.Vertices.Count, Min = new double[] { mesh.Vertices.Select(x => x.X).Min(), mesh.Vertices.Select(x => x.Y).Min(), mesh.Vertices.Select(x => x.Z).Min() }, Max = new double[] { mesh.Vertices.Select(x => x.X).Max(), mesh.Vertices.Select(x => x.Y).Max(), mesh.Vertices.Select(x => x.Z).Max() }, Type = GLType.Vector3, BufferView = 0, ByteOffset = buffer12Offset - scene.BufferViews[0].ByteOffset.Value }); bw.BaseStream.Seek(buffer12Offset, SeekOrigin.Begin); foreach (var vert in mesh.Vertices) { bw.Write(vert.X); bw.Write(vert.Y); bw.Write(vert.Z); } buffer12Offset = (int)bw.BaseStream.Position; // Normals accessors.Add(new Accessor() { Name = mesh.Name + "_normals", ComponentType = ComponentType.Float, Count = mesh.Vertices.Count, Min = new double[] { mesh.Vertices.Select(x => x.NormalX).Min(), mesh.Vertices.Select(x => x.NormalY).Min(), mesh.Vertices.Select(x => x.NormalZ).Min() }, Max = new double[] { mesh.Vertices.Select(x => x.NormalX).Max(), mesh.Vertices.Select(x => x.NormalY).Max(), mesh.Vertices.Select(x => x.NormalZ).Max() }, Type = GLType.Vector3, BufferView = 0, ByteOffset = buffer12Offset - scene.BufferViews[0].ByteOffset.Value }); bw.BaseStream.Seek(buffer12Offset, SeekOrigin.Begin); foreach (var vert in mesh.Vertices) { bw.Write(vert.NormalX); bw.Write(vert.NormalY); bw.Write(vert.NormalZ); } buffer12Offset = (int)bw.BaseStream.Position; // UV coordinates accessors.Add(new Accessor() { Name = mesh.Name + "_texcoords", ComponentType = ComponentType.Float, Count = mesh.Vertices.Count, Min = new double[] { mesh.Vertices.Select(x => x.U).Min(), mesh.Vertices.Select(x => x.V).Min() }, Max = new double[] { mesh.Vertices.Select(x => x.U).Max(), mesh.Vertices.Select(x => x.V).Max() }, Type = GLType.Vector2, BufferView = 1, ByteOffset = buffer8Offset - scene.BufferViews[1].ByteOffset.Value }); bw.BaseStream.Seek(buffer8Offset, SeekOrigin.Begin); foreach (var vert in mesh.Vertices) { bw.Write(vert.U); bw.Write(vert.V); } buffer8Offset = (int)bw.BaseStream.Position; // Faces accessors.Add(new Accessor() { Name = mesh.Name + "_indicies", ComponentType = ComponentType.UnsignedShort, Count = mesh.Faces.Count * 3, Min = new double[] { mesh.Faces.SelectMany(x => new [] { x.V1, x.V2, x.V3 }).Min() }, Max = new double[] { mesh.Faces.SelectMany(x => new [] { x.V1, x.V2, x.V3 }).Max() }, Type = GLType.Scalar, BufferView = 2, ByteOffset = buffer4Offset - scene.BufferViews[2].ByteOffset.Value }); bw.BaseStream.Seek(buffer4Offset, SeekOrigin.Begin); foreach (var face in mesh.Faces) { bw.Write(face.V1); bw.Write(face.V2); bw.Write(face.V3); } buffer4Offset = (int)bw.BaseStream.Position; } scene.Accessors = accessors.ToArray(); scene.Meshes = sceneMeshes.ToArray(); var nodes = new List <Node>(); var nodeIndex = new Dictionary <string, int>(); /* // TODO: Make milo objects with transforms data * MiloOG.AbstractEntry GetAbstractEntry(string name) * { * var entry = milo.Entries.FirstOrDefault(x => x.Name == name); * if (entry == null) return null; * * switch (entry.Type) * { * case "Mesh": * return meshes.First(y => y.Name == entry.Name); * case "Trans": * return transforms.First(y => y.Name == entry.Name); * case "View": * return views.First(y => y.Name == entry.Name); * default: * return null; * } * } */ /* Matrix4<float>? GetTransform(string transform) * { * var transEntry = milo.Entries.FirstOrDefault(y => y.Name == transform); * if (transEntry == null) return null; * * switch (transEntry.Type) * { * case "Mesh": * var mesh = meshes.First(y => y.Name == transEntry.Name); * return mesh.Mat2.ToGLMatrix(); * case "Trans": * var trans = transforms.First(y => y.Name == transEntry.Name); * return trans.Mat2.ToGLMatrix(); * case "View": * var view2 = views.First(y => y.Name == transEntry.Name); * return view2.Mat2.ToGLMatrix(); * default: * return null; * } * } */ /* string GetTransformName(MiloOG.AbstractEntry entry) * { * switch (entry.Type) * { * case "Mesh": * var mesh = meshes.First(y => y.Name == entry.Name); * return mesh.Transform; * case "Trans": * var trans = transforms.First(y => y.Name == entry.Name); * return trans.Name; * case "View": * var view = views.First(y => y.Name == entry.Name); * return view.Transform; * default: * return null; * } * } */ var shadowRegex = new System.Text.RegularExpressions.Regex("shadow[^.]*.mesh$", System.Text.RegularExpressions.RegexOptions.IgnoreCase); var children = drawEntries .Where(w => w is ITrans) // Use trans collection? .Select(x => new { Name = (string)x.Name, Trans = (string)(x as ITrans).Transform }) .Where(y => !string.IsNullOrEmpty(y.Trans)) .GroupBy(z => z.Trans) .ToDictionary(g => g.Key, g => g.Select(w => w.Name) .OrderBy(s => s) .Where(x => !shadowRegex.IsMatch(x)) // Removes shadow meshes for now .ToList()); /* foreach (var entry in meshes.Union<MiloObject>(views)) // TODO: Union w/ trans * { * var transName = (entry as Mackiloha.Render.Interfaces.ITrans) * .Trans * .Transform; * * if (!children.ContainsKey(transName)) * children.Add(transName, new List<string>(new string[] { entry.Name })); * else if (!children[transName].Contains(entry.Name)) * children[transName].Add(entry.Name); * } */ var rootIndex = new List <int>(); foreach (var key in children.Keys) { rootIndex.Add(nodes.Count); var transEntry = transEntries.FirstOrDefault(x => x.Name == key) as ITrans; var node = new Node() { Name = "Root_" + key, Mesh = meshIndex.ContainsKey(key) ? (int?)meshIndex[key] : null, Matrix = ToGLMatrix((transEntry != null) ? transEntry.Mat2 : Matrix4.Identity()), Children = Enumerable.Range(nodes.Count + 1, children[key].Count).ToArray() }; nodes.Add(node); foreach (var child in children[key]) { var subEntry = drawEntries.First(x => x.Name == child); var subNode = new Node() { Name = subEntry.Name, Mesh = meshIndex.ContainsKey(subEntry.Name) ? (int?)meshIndex[subEntry.Name] : null, //Matrix = ToGLMatrix(subEntry.Mat1) }; nodeIndex.Add(child, rootIndex.Last()); nodes.Add(subNode); } } int CreateNode(string name) // Returns index of node { if (nodeIndex.ContainsKey(name)) { return(nodeIndex[name]); } var entry = drawEntries.First(x => x.Name == name) as IDraw; var transformEntry = drawEntries.First(x => x.Name == (entry as ITrans).Transform); List <string> subNodes = entry.Drawables.Select(x => (string)x).ToList(); var node = new Node() { Name = name, Mesh = meshIndex.ContainsKey(name) ? (int?)meshIndex[name] : null, Matrix = ToGLMatrix((entry as ITrans).Mat1), //Matrix = GetTransform(entry.Transform), Children = (subNodes.Count > 0) ? subNodes.Select(x => CreateNode(x)).ToArray() : null }; nodeIndex.Add(name, nodes.Count); nodes.Add(node); return(nodeIndex[name]); } // foreach (var n in meshes.Union<MiloOG.AbstractEntry>(views).Union<MiloOG.AbstractEntry>(transforms)) CreateNode(n.Name); // // scene.Scene = 0; // scene.Scenes = new Scene[] { new Scene() { Nodes = Enumerable.Range(0, nodes.Count).ToArray() } }; // foreach (var view in views) CreateNode(view.Name); // // // Finds root node // var childrenNodes = nodes.SelectMany(x => x.Children ?? new int[0]).Distinct(); // var parentNodes = Enumerable.Range(0, nodes.Count); // var rootIdx = parentNodes.Except(childrenNodes).Single(); // // scene.Scene = 0; // scene.Scenes = new Scene[] { new Scene() { Nodes = new int[] { rootIdx } } }; List <string> GetAllSubs(MiloObject entry) { List <string> subsEntriesNames = (entry as IDraw).Drawables .Select(x => (string)x) .ToList(); var subEntries = subsEntriesNames .Select(x => drawEntries.FirstOrDefault(y => y.Name == x)) .Where(y => y != null) .ToList(); foreach (var subEntry in subEntries) { subsEntriesNames.AddRange(GetAllSubs(subEntry)); } return(subsEntriesNames); } scene.Scene = 0; //scene.Scenes = new Scene[] { new Scene() { Nodes = rootIndex.ToArray() } }; scene.Scenes = views .Select(x => new Scene() { Nodes = GetAllSubs(x) .Select(y => nodeIndex.ContainsKey(y) ? nodeIndex[y] : -1) .Where(z => z != -1) .Distinct() .ToArray() }) .OrderByDescending(x => x.Nodes.Length) .ToArray(); if (scene.Scenes.Length <= 0) { // Create scene from root notes scene.Scenes = new[]
public IdentityAuthenticationStateProvider(IAuthorizeApi authorizeApi, AppState appState) { _authorizeApi = authorizeApi; _appState = appState; }
// Should pass any and all variables and references which // are required for setup protected virtual void PreinitializeState(AppState appState) { }
private void StartStopRecognition(object sender, RoutedEventArgs e) { if (_currentState == AppState.Idle) { txtRecognizedText.Text = string.Empty; var recognitionEngine = new DetectionEngine(_codebook, _models); _signal = new MicrophoneSoundSignalReader(); var length = (_signal.SampleRate / 1000.0) * EngineParameters.Default.StepSizeMiliseconds; if (_aggregator != null) { _aggregator.SampleReady -= AggregatorSampleReady; } _aggregator = new SampleAggregator(Convert.ToInt32(length)); _aggregator.SampleReady += AggregatorSampleReady; _signal.Start(); Action action = () => { Thread.Sleep(3000); recognitionEngine.RecognizeAsync(_signal, OnMessageReceived, _aggregator); }; action.BeginInvoke(null, null); btnRecog.Content = "Stop Recognition"; _currentState = AppState.Recognition; } else { btnRecog.Content = "Start Recognition"; _signal.Close(); _currentState = AppState.Idle; _aggregator.SampleReady -= AggregatorSampleReady; _aggregator = null; } }
public WhenGettingSa1Rom() { appState = new AppState(); TestRoms.Include(testRom); Command.Run(new LoadRomCommand(appState, testRom)); }
void Update (){ switch (currentAppState) { case AppState.Login: if (userExists) { currentAssignments.Add (new Assignment ("hotspots_periodic", "hotspots", "NA", false, 9999, "NA", "Periodic Table")); currentAppState = AppState.Initialize; } break; case AppState.Initialize: if (CheckForInternetConnection ()) { StartCoroutine (DownloadListOfURLs ()); currentAppState = AppState.GetURLs; } else { currentAppState = AppState.MenuConfig; } break; case AppState.GetURLs: //only triggers once DownloadListOfURLs finishes if (urlsDownloaded) { currentAppState = AppState.DownloadAssignments; } break; case AppState.DownloadAssignments: if (assignsLoaded == totalAssigns && imagesLoaded == imagesRequired) { currentAppState = AppState.LoadContent; } //lets user know how many images and or assignments are still being loaded if (imagesLoaded != imagesRequired) { GUIManager.s_instance.SetErrorText (("Loading Images: " + imagesLoaded.ToString () + "/" + imagesRequired.ToString ())); } else { GUIManager.s_instance.SetErrorText (("Loading Assignments: " + assignsLoaded.ToString () + "/" + totalAssigns.ToString ())); } break; case AppState.LoadContent: loadInLocalAssignments (); currentAppState = AppState.MenuConfig; break; case AppState.LoadFromAssign: saveAssignmentMastery(currentAssignments[currIndex]); currentAppState = AppState.Uploading; break; case AppState.Uploading: if(uploadingDone){ currentAppState = AppState.MenuConfig; } break; case AppState.MenuConfig: List<int> indexesToRemove = new List<int> (); for (int i = 0; i<currentAssignments.Count; i++) { if (!(supportedTemplates.Contains (currentAssignments [i].type))) { indexesToRemove.Add (i); } } for (int i = indexesToRemove.Count-1; i>-1; i--) { currentAssignments.RemoveAt (indexesToRemove [i]); } GUIManager.s_instance.LoadAllAssignments (currentAssignments); GUIManager.s_instance.SlideFromLoginToMain (); currentAppState = AppState.AssignmentMenu; break; case AppState.AssignmentMenu: if (clicked) { timeAtAssignLoad = Time.time; currentAssignments [currIndex].timeAtLoad = Time.time; clicked = false; currentAppState = AppState.PlayConfig; Application.LoadLevel (currentAssignments [currIndex].type); } break; case AppState.PlayConfig: timeAtAssignLoad = Time.time - timeAtAssignLoad; GameObject newMgr = GameObject.Find ("GameManager"); if (currentAssignments [currIndex].type != "hotspots") { newMgr.SendMessage ("configureGame", currIndex);//currentAssignments[currIndex]); } currentAppState = AppState.Playing; break; case AppState.Playing: if (Application.loadedLevelName == "Login") { currentAppState = AppState.LoadFromAssign; } break; } }
/// <summary> /// start a quiz /// </summary> /// <param name="input"></param> /// <param name="innerResponse"></param> /// <returns>void</returns> private void DoQuiz(SkillRequest input, IOutputSpeech innerResponse) { appstate = AppState.Quiz; ClearAppState(); AskQuestion(input, innerResponse); }
private void BtnCancel_Click(object sender, RoutedEventArgs e) => AppState.GoBack();
public EffectTrackerService(INWScript script, AppState state) { _ = script; _state = state; }
public MassControlMenuHandler(MassController autoController, AppState appState) { this.autoController = autoController ?? throw new ArgumentNullException(nameof(autoController)); this.appState = appState ?? throw new ArgumentNullException(nameof(appState)); }
private void logoutButton_Click(object sender, EventArgs e) { previousState = currentState; currentState = AppState.Start; GetNextScreen(); }
/// <summary> /// Process the Intent requests and return the speeech output /// </summary> /// <param name="input"></param> /// <returns>IOutputSpeech innerResponse</returns> private IOutputSpeech GetIntentRequest(SkillRequest input) { var intentRequest = input.Request; IOutputSpeech innerResponse = new PlainTextOutputSpeech(); MakeItemList(); switch (intentRequest.Intent.Name) { case "QuizIntent": DoQuiz(input, innerResponse = new SsmlOutputSpeech()); break; case "AnswerIntent": appstate = GetAppState(input); Answer(input, innerResponse = new SsmlOutputSpeech()); break; case "Quiz": DoQuiz(input, innerResponse = new SsmlOutputSpeech()); break; case "AskQuestion": appstate = AppState.Quiz; counter = GetIntAttributeProperty(input.Session.Attributes, COUNTER); AskQuestion(input, innerResponse = new SsmlOutputSpeech()); break; case AlexaConstants.CancelIntent: (innerResponse as PlainTextOutputSpeech).Text = EXIT_SKILL_MESSAGE; response.Response.ShouldEndSession = true; break; case AlexaConstants.StartOverIntent: DoQuiz(input, innerResponse = new SsmlOutputSpeech()); response.Response.ShouldEndSession = false; break; case AlexaConstants.StopIntent: (innerResponse as PlainTextOutputSpeech).Text = EXIT_SKILL_MESSAGE; response.Response.ShouldEndSession = true; break; case AlexaConstants.HelpIntent: (innerResponse as PlainTextOutputSpeech).Text = HELP_MESSAGE; break; default: if (appstate == AppState.Quiz) { Answer(input, innerResponse = new SsmlOutputSpeech()); } else { (innerResponse as PlainTextOutputSpeech).Text = WELCOME_MESSAGE; } break; } if (innerResponse.Type == "SSML") { (innerResponse as SsmlOutputSpeech).Ssml = "<speak>" + (innerResponse as SsmlOutputSpeech).Ssml + "</speak>"; } return(innerResponse); }
private void StatisticsButton_Click(object sender, EventArgs e) { previousState = currentState; currentState = AppState.Statistics; GetNextScreen(); }
// Update is called once per frame void Update() { URL = IP + "check_visual_request" + "?t=" + getUTCTime(); switch (CurrentAppState) { case AppState.Waitingfordisplay: CurrentAppState = AppState.poll_file_name; navigates.GetComponent <navigator>().set_IP(IP, uid); break; case AppState.poll_file_name: WWW request = new WWW(URL); while (!request.isDone) { } if (dis_info == false) { infom.GetComponent <tutorial>().download_complete(); dis_info = true; } string readHtml = request.text; var N = JSON.Parse(readHtml); VID = N["vrid"]; DEM_file = N["DEM"].ToString(); Longitude = N["Longitude"]; Latitude = N["Latitude"]; Height = N["Height"]; Width = N["Width"]; Pixel_length = N["Pixel_length"]; switch (VID) { case 1: mapview.GetComponent <load_map>().show_image(Width, Height, "DEM1/tmp"); cloudmesh.GetComponent <cloud_mesh>().display_request_received(Width, Height, 1); navigates.GetComponent <navigator>().set_para_2(Height, Width, Longitude, Latitude, Pixel_length); break; case 2: mapview.GetComponent <load_map>().show_image(Width, Height, "DEM3/2_0"); cloudmesh.GetComponent <cloud_mesh>().display_request_received(Width, Height, 2); navigates.GetComponent <navigator>().set_para_2(Height, Width, Longitude, Latitude, Pixel_length); break; case 3: mapview.GetComponent <load_map>().show_image(Width, Height, "DEM2/3_0"); cloudmesh.GetComponent <cloud_mesh>().display_request_received(Width, Height, 3); navigates.GetComponent <navigator>().set_para_2(Height, Width, Longitude, Latitude, Pixel_length); break; } CurrentAppState = AppState.Ready; break; case AppState.Ready: counter++; if (counter == 500) { WWW check = new WWW(URL); while (!check.isDone) { } string readcheck = check.text; var M = JSON.Parse(readcheck); int tmp_id = M["vrid"]; if (tmp_id != VID) { Debug.Log("Here"); cloudmesh.GetComponent <cloud_mesh>().reset_map(); navigates.GetComponent <navigator>().reset(); CurrentAppState = AppState.poll_file_name; } counter = 0; } break; } }
public User AuthenticateOnline(string email, string password) { User user = null; HttpClient client = AppState.CreateClient(ServiceType.OnPremiseWebApi.ToString()); var formData = new FormUrlEncodedContent(new[] { new KeyValuePair <string, string>("grant_type", "password"), new KeyValuePair <string, string>("username", email), new KeyValuePair <string, string>("password", password) }); client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Basic", EncodeToBase64(string.Format("{0}:{1}", applicationCode, applicationSecretPass))); var response = client.PostAsync("/Authenticate", formData).Result; if (response.IsSuccessStatusCode) { var jsondata = response.Content.ReadAsStringAsync().Result; var token = JsonConvert.DeserializeObject <AccessToken>(jsondata); AppState.Instance.OnPremiseToken = token; client.Dispose(); client = AppState.CreateClient(ServiceType.OnPremiseWebApi.ToString()); client.DefaultRequestHeaders.Add("Authorization", "Bearer " + token.access_token); response = client.GetAsync("api/user/UserById/" + token.Id).Result; if (response.IsSuccessStatusCode) { jsondata = response.Content.ReadAsStringAsync().Result; user = JsonConvert.DeserializeObject <User>(jsondata); AppState.Instance.IsSuperAdmin = false; if (user.Roles.Contains("SuperAdmin")) { client.Dispose(); var formData1 = new FormUrlEncodedContent(new[] { new KeyValuePair <string, string>("grant_type", "password"), new KeyValuePair <string, string>("username", email), new KeyValuePair <string, string>("password", password) }); client = AppState.CreateClient(ServiceType.OnPremiseWebApi.ToString()); client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Basic", EncodeToBase64(string.Format("{0}:{1}", applicationCode, applicationSecretPass))); response = client.PostAsync("/Authenticate", formData1).Result; if (response.IsSuccessStatusCode) { jsondata = response.Content.ReadAsStringAsync().Result; token = JsonConvert.DeserializeObject <AccessToken>(jsondata); AppState.Instance.CentralizedToken = token; } AppState.Instance.IsSuperAdmin = true; } CreateCredentialFile(user, password); if (AppState.Instance.IsSuperAdmin) { SynchPurchaseOrder(user.ServerUserId); } } } else { ErrorMessage = "Invalid User Name or Password"; } return(user); }
public override void EnterFrom(AppState state) { base.EnterFrom(state); ShowRequestMenu(); }
public override Task Activate(AppState state, JsonElement block) => new ProtoActivator(this).Activate(state, block);
private static void Process_NewRssItems(RssUrlEntry entry, RssTorrent[] new_items) { foreach (var nitem in new_items) { if (url_404.Contains(nitem.TorrentFileUrl)) { continue; } string save_path = Path.Combine(RssTorrentsStorageDirectory, Utility.CleanFileName(nitem.Name) + ".torrent"); nitem.TorrentFilePath = save_path; if (File.Exists(save_path)) { //re-load from downloaded file App.Current.Dispatcher.Invoke(new Action(() => { nitem.LastResponseMessage = "Data was already saved"; nitem.LastResponseType = DownloadRssResponse.ResonseType.OK; nitem.Success = AppState.AddTorrentRss(save_path, entry); })); continue; } if (!IsQueued(nitem)) { QueuedItems.Add(nitem); System.Threading.Tasks.Task.Factory.StartNew(new Action(() => { Debug.WriteLine("[Rssdownloader-TQ]: Work Item '{0}' has been started", nitem.Name, ""); var res = download(nitem.IsMagnetOnly ? nitem.TorrentMagnetUrl : nitem.TorrentFileUrl); nitem.LastResponse = res; Debug.WriteLine("[Rssdownloader-TQ]: Work Item '{0}' resp type is {1}", nitem.Name, res.Type); if (res.Type == DownloadRssResponse.ResonseType.OK || res.Type == DownloadRssResponse.ResonseType.MagnetLink) { byte[] data = res.Data; if (data.Length > 0) { File.WriteAllBytes(save_path, data); Debug.WriteLine("[Rssdownloader-TQ]: Work Item '{0}' succesfully downloaded", nitem.Name, ""); App.Current.Dispatcher.Invoke(new Action(() => { nitem.Success = AppState.AddTorrentRss(save_path, entry); })); } else { if (res.Type == DownloadRssResponse.ResonseType.MagnetLink) { Debug.WriteLine("[Rssdownloader-TQ]: Cannot add torrent ({0}) magnet ('{1}')", nitem.Name, nitem.TorrentMagnetUrl); } //What should we do? } } else if (res.Type == DownloadRssResponse.ResonseType.NotFound) { if (!url_404.Contains(nitem.TorrentFileUrl)) { url_404.Add(nitem.TorrentFileUrl); Debug.WriteLine("[Rssdownloader-TQ]: URL '{0}' not found, therefore banned.", nitem.TorrentFileUrl, ""); } } QueuedItems.Remove(nitem); return; })); } } }
public override Task Deactivate(AppState state) => new ProtoActivator(this).Deactivate(state);
private void QuizButton_Click(object sender, EventArgs e) { previousState = currentState; currentState = AppState.InQuiz; GetNextScreen(); }
// // GET: /Home/ public async Task <ActionResult> Index() { // Force SSL if (!Request.IsSecureConnection) { string httplength = "http"; string nonsecureurl = Request.Url.AbsoluteUri.Substring(httplength.Length); string secureurl = String.Format("https{0}", nonsecureurl); RedirectResult result = Redirect(secureurl); result.ExecuteResult(this.ControllerContext); } // This is where state of the app is maintained and data passed between view and controller AppState appState = new AppState(); // Authorization back from AAD in a form post as requested in the authorize request if (Request.Form != null) { // Did it return with an error? if (!String.IsNullOrEmpty(Request.Form["error"])) { appState.ErrorMessage = Request.Form["error"]; appState.AppIsAuthorized = false; return(View(appState)); } // Authorized without error: Check to see if we have an ID token if (String.IsNullOrEmpty(Request.Form["id_token"])) { appState.AppIsAuthorized = false; } else { // Was it correlated with authorize request var authstate = Session[AppSessionVariables.AuthState] as String; Session[AppSessionVariables.AuthState] = null; if (String.IsNullOrEmpty(authstate)) { appState.ErrorMessage = "Oops. Something went wrong with the authorization state (No auth state). Please retry."; appState.AppIsAuthorized = false; return(View(appState)); } if (!Request.Form["state"].Equals(authstate)) { appState.ErrorMessage = "Oops. Something went wrong with the authorization state (Invalid auth state). Please retry."; appState.AppIsAuthorized = false; return(View(appState)); } // Get the TenantId out of the ID Token to address tenant specific token endpoint. // No validation of ID Token as the only info we need is the tenantID // If for any case your app wants to use the ID Token to authenticate // it must be validated. JwtToken openIDToken = GetTenantId(Request.Form["id_token"]); appState.TenantId = openIDToken.tid; appState.TenantDomain = openIDToken.domain; appState.LoggedOnUser = openIDToken.upn; appState.AppIsAuthorized = true; } } if (appState.AppIsAuthorized) { // Get app-only access tokens .... try { // Get an app-only access token for the AAD Graph Rest APIs var authResult = await GetAppOnlyAccessToken(appConfig.GraphResourceUri, appState.TenantId); // Get list of users in this Tenant from AAD Graph to fill drop down with smtp addresses List <GraphUser> users = GetUsers(appState.TenantId, authResult.AccessToken); appState.MailboxList = this.BuildMailboxDropDownList(string.Empty, users); appState.MailboxSmtpAddress = appState.MailboxList.SelectedValue as String; // For convenience maintain this list as a session Session[AppSessionVariables.MailboxList] = users; // Get app-only access tokens for Exchange Rest APIs authResult = await GetAppOnlyAccessToken(appConfig.ExchangeResourceUri, appState.TenantId); appState.AccessToken = authResult.AccessToken; appState.AccessTokenAquiredWithoutError = true; SetSessionInProgress(); } catch (Exception ex) { appState.ErrorMessage = ex.Message; } } return(View(appState)); }
/// <summary> /// Default ctor /// </summary> internal ReadNewLocoIOsForm(AppState appState) { this.appState = appState; InitializeComponent(); }
public void LoadLocalMarketplace(Dispatcher dispatcher) { string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Scripts"); if (Directory.Exists(path)) { // Outdated scripts first foreach (string file in Directory.EnumerateFiles(path, "*.lua", SearchOption.TopDirectoryOnly)) { string fileCapture = file; Task.Run(() => { FileInfo fi = new FileInfo(fileCapture); string checksum; using (MD5 md5 = MD5.Create()) { checksum = AppState.GetMd5Hash(md5, File.ReadAllText(fileCapture)); } dispatcher.Invoke(() => { MarketplaceEntry me = new MarketplaceEntry() { ProjectID = "local_unknown_" + Guid.NewGuid().ToString(), Name = fi.Name, ShortDescription = "Unknown local script", FullDescription = "This script was found locally in the Scripts directory but it doesn't use the new scripting format. This file was still loaded as a script but it will have no interaction with the scripting marketplace!", IsLocal = true, Version = 0, LatestVersion = new SemanticVersioning.Version(1, 0, 0), AppRange = new SemanticVersioning.Range("*"), Changelog = new System.Collections.Generic.Dictionary <string, string>(), License = "Unknown, assume All Rights Reserved.", Authors = new string[] { "Unknown" }, Tags = new string[0], Link = fileCapture, MD5 = checksum, Flags = new MarketplaceEntryFlag[] { MarketplaceEntryFlag.LocalScriptOnly }, LocalPath = fileCapture, HasNoMetadata = true }; this.LocalDB.Add(me); this.CheckMarketplaceEntryAvailability(me); }); }); } // Iterate directories foreach (string directory in Directory.EnumerateDirectories(path, "*", SearchOption.TopDirectoryOnly)) { string mpe = Directory.EnumerateFiles(directory, "*.json", SearchOption.TopDirectoryOnly).FirstOrDefault(); if (mpe != null) { Task.Run(() => { MarketplaceEntry me = JsonConvert.DeserializeObject <MarketplaceEntry>(File.ReadAllText(mpe)); me.IsLocal = true; me.LocalPath = mpe; string lp = Directory.EnumerateFiles(directory, "*.lua", SearchOption.TopDirectoryOnly).FirstOrDefault(); me.LocalScriptPath = mpe; using (MD5 md5 = MD5.Create()) { me.MD5 = AppState.GetMd5Hash(md5, File.ReadAllText(lp)); } dispatcher.Invoke(() => { this.LocalDB.Add(me); this.CheckMarketplaceEntryAvailability(me); }); }); } } } }
/// <summary> /// 设置程序状态 /// </summary> /// <param name="state"></param> void SetAppState(AppState state) { appState = state; this.btnStart.Enabled = (appState == AppState.Stoped); this.btnStop.Enabled = (appState == AppState.Started); this.txtIpAddress.Enabled = (appState == AppState.Stoped); this.txtPort.Enabled = (appState == AppState.Stoped); this.cbxAsyncConn.Enabled = (appState == AppState.Stoped); this.btnSend.Enabled = (appState == AppState.Started); }
public IManagedComponent() { this.State = AppState.Created; }
/// <summary> /// Raised when a message is recieved from the foreground app /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void BackgroundMediaPlayer_MessageReceivedFromForeground(object sender, MediaPlayerDataReceivedEventArgs e) { AppSuspendedMessage appSuspendedMessage; if (MessageService.TryParseMessage(e.Data, out appSuspendedMessage)) { Debug.WriteLine("App suspending"); // App is suspended, you can save your task state at this point foregroundAppState = AppState.Suspended; var currentTrackId = GetCurrentTrackId(); ApplicationSettingsHelper.SaveSettingsValue(ApplicationSettingsConstants.TrackId, currentTrackId?.ToString()); return; } AppResumedMessage appResumedMessage; if (MessageService.TryParseMessage(e.Data, out appResumedMessage)) { Debug.WriteLine("App resuming"); // App is resumed, now subscribe to message channel foregroundAppState = AppState.Active; return; } StartPlaybackMessage startPlaybackMessage; if (MessageService.TryParseMessage(e.Data, out startPlaybackMessage)) { //Foreground App process has signalled that it is ready for playback Debug.WriteLine("Starting Playback"); StartPlayback(); return; } SkipNextMessage skipNextMessage; if (MessageService.TryParseMessage(e.Data, out skipNextMessage)) { // User has chosen to skip track from app context. Debug.WriteLine("Skipping to next"); SkipToNext(); return; } SkipPreviousMessage skipPreviousMessage; if (MessageService.TryParseMessage(e.Data, out skipPreviousMessage)) { // User has chosen to skip track from app context. Debug.WriteLine("Skipping to previous"); SkipToPrevious(); return; } TrackChangedMessage trackChangedMessage; if (MessageService.TryParseMessage(e.Data, out trackChangedMessage)) { var index = playbackList.Items.ToList().FindIndex(i => (string)i.Source.CustomProperties[TrackIdKey] == trackChangedMessage.TrackId); Debug.WriteLine("Skipping to track " + index); smtc.PlaybackStatus = MediaPlaybackStatus.Changing; playbackList.MoveTo((uint)index); return; } UpdatePlaylistMessage updatePlaylistMessage; if (MessageService.TryParseMessage(e.Data, out updatePlaylistMessage)) { CreatePlaybackList(updatePlaylistMessage.PlayList); return; } }
/// <summary> /// Stop the app. /// </summary> /// <param name="closeKey">Special key to send to close the app [default=Ctrl-C]</param> /// <param name="forceCloseMillisecondsTimeout">Timeout to wait before closing the app forcefully [default=infinite]</param> public void Stop(ConsoleSpecialKey closeKey = ConsoleSpecialKey.ControlC, int forceCloseMillisecondsTimeout = Timeout.Infinite) { ThrowIfDisposed(); lock (_stateLock) { if (State == AppState.Undefined || State == AppState.Exited) throw new InvalidOperationException("App is not running."); if (State == AppState.Exiting) throw new InvalidOperationException("App is already exiting."); State = AppState.Exiting; Task.Factory.StartNew(() => CloseConsole(closeKey, forceCloseMillisecondsTimeout), TaskCreationOptions.LongRunning); } }
private void StartStopRecording(object sender, RoutedEventArgs e) { if (_currentState != AppState.Recording && _currentState != AppState.Idle) { return; } if (string.IsNullOrWhiteSpace(txtWord.Text)) { return; } if (_currentState == AppState.Idle) //"Start Recording" { var folderName = Path.Combine(ConfigurationSettings.RecordingFolder, txtWord.Text); if (!Directory.Exists(folderName)) { Directory.CreateDirectory(folderName); } folderName = Path.GetFullPath(folderName); var fileName = Guid.NewGuid() + ".wav"; var fullFileName = Path.Combine(folderName, fileName); _recorder.Record(fullFileName); btnRecog.IsEnabled = false; btnTrain.IsEnabled = false; btnStartStopRecord.Content = "Stop Recording"; _currentState = AppState.Recording; } else //"Stop Recording" { _recorder.Stop(); btnStartStopRecord.Content = "Start Recording"; btnRecog.IsEnabled = true; btnTrain.IsEnabled = true; _currentState = AppState.Idle; } }
private void ForegroundMessengerOnAppResumed(object sender, EventArgs eventArgs) { Debug.WriteLine("App resuming"); ForegroundAppState = AppState.Active; }
public AccountPartViewModel() { if (!Windows.ApplicationModel.DesignMode.DesignModeEnabled) _appState = App.Current.State; }
// Initialization code. Don't use any Avalonia, third-party APIs or any // SynchronizationContext-reliant code before AppMain is called: things aren't initialized // yet and stuff might break. public static void Main(string[] args) { AppState.GetAppState().Arguments = args.Length > 0 ? args : new string[] { "" }; BuildAvaloniaApp().StartWithClassicDesktopLifetime(args); }
/// <summary> /// Start the app. /// </summary> public void Run() { ThrowIfDisposed(); lock (_stateLock) { if (State == AppState.Running) throw new InvalidOperationException("App is already running."); if (State == AppState.Exiting) throw new InvalidOperationException("App is exiting."); StartProcessAsync(); State = AppState.Running; } }
public MassController(ILogger <MassController> logger, AppState appState, IMachineController machineController) { this.logger = logger ?? throw new ArgumentNullException(nameof(logger)); this.appState = appState ?? throw new ArgumentNullException(nameof(appState)); this.machineController = machineController ?? throw new ArgumentNullException(nameof(machineController)); }
private void HandleProcessExit() { if (_process == null) return; lock (_stateLock) { ExitCode = _process.ExitCode; ExitTime = _process.ExitTime; FreeProcessResources(); State = AppState.Exited; } try { OnExited(new EventArgs()); } catch (Exception ex) { Trace.TraceError("OnExited exception ignored: Error={0}", ex.ToString()); } }
private void CloseChatCard() { AppState.DevicesFrameChatSessions.RemoveAll(x => x.DeviceId == Session.DeviceId); AppState.InvokePropertyChanged(nameof(AppState.DevicesFrameChatSessions)); }