示例#1
0
    private async UniTask Settlement(bool isWin)
    {
        if (isWin)
        {
            RunTimeData.PlayerData.WinCount++;
            Debug.Log("勝ち");
        }
        else
        {
            RunTimeData.PlayerData.LoseCount++;
        }

        await AppApi.SaveUserData(RunTimeData.PlayerData);
    }