void Update()
        {
            switch (state)
            {
            case State.AboutToJump:
                if ((jumpPoint.x - transform.position.x) * xVelocity <= 0)
                {
                    rigidBody.AddForce(new Vector3(0, JUMP_INIT_VELOCITY, 0), ForceMode.VelocityChange);

                    animator.OnJumpStart();

                    state = State.Jumping;
                }

                break;

            case State.Jumping:
                if (rigidBody.velocity.y < 0)
                {
                    animator.OnJumpMaximumHeightReached();

                    state = State.Falling;
                }

                break;

            case State.Landed:
                if (IsOffScreen() && xVelocity * transform.position.x > 0)
                {
                    if (ballGrabbed)
                    {
                        ballGrabbed = false;
                        GameState.instance.OnBallLost();
                        BallController.instance.Reset();
                    }

                    Disable();
                }

                break;
            }
        }
        void Update()
        {
            antura.IsAngry = angry;

            antura.SetWalkingSpeed(walkSpeed);

            if (doTransition)
            {
                doTransition = false;
                antura.State = targetState;
            }

            if (doBurp)
            {
                doBurp = false;
                antura.DoBurp();
            }

            if (doBite)
            {
                doBite = false;
                antura.DoBite();
            }

            if (doShout)
            {
                doShout = false;
                antura.DoShout();
            }


            if (doSniff)
            {
                doSniff = false;
                antura.DoSniff();
            }


            if (onJumpStart)
            {
                onJumpStart = false;
                antura.OnJumpStart();
            }


            if (onJumpMiddle)
            {
                onJumpMiddle = false;
                antura.OnJumpMaximumHeightReached();
            }

            if (onJumpGrab)
            {
                onJumpGrab = false;
                antura.OnJumpGrab();
            }

            if (onJumpEnd)
            {
                onJumpEnd = false;
                antura.OnJumpEnded();
            }

            if (doCharge)
            {
                doCharge = false;
                antura.DoCharge(null);
            }

            if (doSpitOpen)
            {
                doSpitOpen = false;
                antura.DoSpit(true);
            }

            if (doSpitClosed)
            {
                doSpitClosed = false;
                antura.DoSpit(false);
            }

            if (onSlipStart)
            {
                onSlipStart = false;
                antura.OnSlipStarted();
            }

            if (onSlipEnd)
            {
                onSlipEnd = false;
                antura.OnSlipEnded();
            }
        }