示例#1
0
    private void Start()
    {
        rigidbody = GetComponent <Rigidbody>();
        animation = new AntityAnimation(transform);

        if (animation.moveAnim != null)
        {
            animation.moveAnim.SetBool("IsMove", true);
        }
    }
示例#2
0
 private void Start()
 {
     animation = new AntityAnimation(transform);
 }
示例#3
0
 private void Start()
 {
     player_rb = GetComponent <Rigidbody>();
     animation = new AntityAnimation(transform);
 }