void Start() { rigidbody2D = GetComponent<Rigidbody2D>(); float rand = Random.Range (0f, 100f); antProps = GetComponent<AntProperties> (); if (rand <= 10f) { isPoisonous = true; GetComponentInChildren<SpriteRenderer>().sprite = altTex; } }
public ClientAnt(AntProperties properties, Nest nest) : base(properties, nest) { }
// Use this for initialization void Start() { antProperties = GetComponent<AntProperties>(); }